Weapon |
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StartingAmmoCapacity | 0 |
---|
MinRange | 0 |
---|
EvasiveDamageMultiplier | 0 |
---|
ProjectilesPerShot | 1 |
---|
MaxRange | 240 |
---|
AttackRecoil | 1 |
---|
Damage | 35 |
---|
HeatGenerated | 17 |
---|
Type | Laser |
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Id | Weapon_Laser_MediumLaserPulse_CLAN |
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RangeSplit | 60,120,180 |
---|
AOECapable | false |
---|
ShotsWhenFired | 1 |
---|
IndirectFireCapable | false |
---|
UIName | M Pulse (C) |
---|
Instability | 0 |
---|
Bonuses | PipsIgnored: 3,WeaponAttachmentCompatible: Laser Insulator,WeaponAttachmentCompatible: Laser FCS |
---|
Cost | 648000 |
---|
BattleValue | 0 |
---|
ComponentSubType | Weapon |
---|
DisallowedLocations | All |
---|
CriticalChanceMultiplier | 1 |
---|
AllowedLocations | All |
---|
WeaponEffectID | WeaponEffect-Weapon_LaserPulse_Medium |
---|
Icon | uixSvgIcon_weapon_Energy |
---|
DamageVariance | 0 |
---|
Tonnage | 2 |
---|
InventorySize | 1 |
---|
Rarity | 10 |
---|
ComponentType | Weapon |
---|
Details | An improvement upon standard Medium Lasers, Medium Pulse Lasers use pulses of light instead of a single beam. This results in better accuracy and damage output but with increased heat and weight. Like all Lasers, Medium Pulse Lasers enjoy a baseline accuracy bonus over other weapons. |
---|
RefireModifier | 0 |
---|
EvasivePipsIgnored | 3 |
---|
OverheatedDamageMultiplier | 0 |
---|
AccuracyModifier | 0 |
---|
Manufacturer | CLAN |
---|
Name | M Pulse (C) |
---|
Model | Medium Pulse Laser |
---|
Category | Energy |
---|
Purchasable | true |
---|
AmmoCategory | NotSet |
---|
HeatDamage | 0 |
---|