Weapon |
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StartingAmmoCapacity | 0 |
---|
MinRange | 0 |
---|
EvasiveDamageMultiplier | 0 |
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ProjectilesPerShot | 1 |
---|
MaxRange | 600 |
---|
AttackRecoil | 1 |
---|
Damage | 4 |
---|
HeatGenerated | 25 |
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Type | LRM |
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Id | Weapon_LRM_LRM20_CLAN |
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RangeSplit | 150,300,450 |
---|
AOECapable | false |
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ShotsWhenFired | 20 |
---|
IndirectFireCapable | true |
---|
UIName | LRM20 (C) |
---|
Instability | 1 |
---|
Bonuses | Indirect,MissileHealth: 1,WeaponAttachmentCompatible: Artemis IV FCS,WeaponAttachmentCompatible: LRM FCS |
---|
Cost | 522000 |
---|
BattleValue | 0 |
---|
ComponentSubType | Weapon |
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DisallowedLocations | All |
---|
CriticalChanceMultiplier | 1 |
---|
AllowedLocations | All |
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WeaponEffectID | WeaponEffect-Weapon_LRM20 |
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Icon | MRM |
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DamageVariance | 0 |
---|
Tonnage | 5 |
---|
InventorySize | 4 |
---|
Rarity | 10 |
---|
ComponentType | Weapon |
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Details | Often found as the secondary weapon on heavier units, LRM20 racks of Long-Range Missiles can deal decent damage while a unit closes range, but they chew through ammunition. Like all LRMs, LRM20s are capable of indirect fire over obstacles and terrain with the benefit of a spotter unit. |
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RefireModifier | 0 |
---|
EvasivePipsIgnored | 0 |
---|
OverheatedDamageMultiplier | 0 |
---|
AccuracyModifier | 0 |
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Manufacturer | CLAN |
---|
Name | LRM20 (C) |
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Model | Long-Range Missile Launcher |
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Category | Missile |
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Purchasable | true |
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AmmoCategory | LRM |
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HeatDamage | 0 |
---|