Weapon |
---|
StartingAmmoCapacity | 0 |
---|
MinRange | 180 |
---|
EvasiveDamageMultiplier | 0 |
---|
ProjectilesPerShot | 1 |
---|
MaxRange | 840 |
---|
AttackRecoil | 1 |
---|
Damage | 4 |
---|
HeatGenerated | 18 |
---|
Type | LRM |
---|
Id | Weapon_LRM_LRM20_0-STOCK |
---|
RangeSplit | 210,420,630 |
---|
AOECapable | false |
---|
ShotsWhenFired | 20 |
---|
IndirectFireCapable | true |
---|
UIName | LRM20 |
---|
Instability | 1 |
---|
Bonuses | MissileHealth: 1,NoFireInMelee,WeaponAttachmentCompatible: Artemis IV FCS,WeaponAttachmentCompatible: LRM FCS |
---|
Cost | 290000 |
---|
BattleValue | 0 |
---|
ComponentSubType | Weapon |
---|
DisallowedLocations | All |
---|
CriticalChanceMultiplier | 1 |
---|
AllowedLocations | All |
---|
WeaponEffectID | WeaponEffect-Weapon_LRM20 |
---|
Icon | MRM |
---|
DamageVariance | 0 |
---|
Tonnage | 10 |
---|
InventorySize | 4 |
---|
Rarity | 0 |
---|
ComponentType | Weapon |
---|
Details | Often found as the secondary weapon on heavier units, LRM20 racks of Long-Range Missiles can deal decent damage while a unit closes range, but they chew through ammunition. Like all LRMs, LRM20s are capable of indirect fire over obstacles and terrain with the benefit of a spotter unit. |
---|
RefireModifier | 0 |
---|
EvasivePipsIgnored | 0 |
---|
OverheatedDamageMultiplier | 0 |
---|
AccuracyModifier | 0 |
---|
Manufacturer | Jackson |
---|
Name | LRM20 |
---|
Model | Long-Range Missile Launcher |
---|
Category | Missile |
---|
Purchasable | true |
---|
AmmoCategory | LRM |
---|
HeatDamage | 0 |
---|