RawData:Weapon LRM LRM10 CLAN

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Weapon
StartingAmmoCapacity0
MinRange0
EvasiveDamageMultiplier0
ProjectilesPerShot1
MaxRange600
AttackRecoil1
Damage4
HeatGenerated15
TypeLRM
IdWeapon_LRM_LRM10_CLAN
RangeSplit150,300,450
AOECapablefalse
ShotsWhenFired10
IndirectFireCapabletrue
UINameLRM10 (C)
Instability1
BonusesIndirect,MissileHealth: 1,WeaponAttachmentCompatible: Artemis IV FCS,WeaponAttachmentCompatible: LRM FCS
Cost270000
BattleValue0
ComponentSubTypeWeapon
DisallowedLocationsAll
CriticalChanceMultiplier1
AllowedLocationsAll
WeaponEffectIDWeaponEffect-Weapon_LRM10
IconMRM
DamageVariance0
Tonnage2.5
InventorySize1
Rarity10
ComponentTypeWeapon
DetailsThe LRM10 rack of Long-Range Missiles occupies a supporting fire role when mounted on most units, with fairly low damage balanced by low heat and ammunition consumption. Like all LRMs, LRM10s are capable of indirect fire over obstacles and terrain with the benefit of a spotter unit.
RefireModifier0
EvasivePipsIgnored0
OverheatedDamageMultiplier0
AccuracyModifier0
ManufacturerCLAN
NameLRM10 (C)
ModelLong-Range Missile Launcher
CategoryMissile
Purchasabletrue
AmmoCategoryLRM
HeatDamage0