Weapon |
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StartingAmmoCapacity | 5 |
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MinRange | 0 |
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EvasiveDamageMultiplier | 0 |
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ProjectilesPerShot | 1 |
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MaxRange | 90 |
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AttackRecoil | 0 |
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Damage | 5 |
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HeatGenerated | 0 |
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Type | Flamer |
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Id | Weapon_Flamer_Flamer_BA_Clan |
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RangeSplit | 30,60,90 |
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AOECapable | false |
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ShotsWhenFired | 1 |
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IndirectFireCapable | false |
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UIName | BA Flamer (C) |
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Instability | 0 |
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Bonuses | PipsIgnored: 3,AntiBA: 25%,InternalAmmo: 5,CostPerShot: 50 |
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Cost | 5000 |
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ComponentSubType | Weapon |
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BattleValue | 0 |
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CriticalChanceMultiplier | 1 |
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DisallowedLocations | All |
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WeaponEffectID | WeaponEffect-Weapon_Flamer |
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Icon | battle-amor-suit |
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DamageVariance | 0 |
---|
AllowedLocations | All |
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Tonnage | 0.1 |
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Rarity | 0 |
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ComponentType | Weapon |
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InventorySize | 1 |
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RefireModifier | 0 |
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EvasivePipsIgnored | 3 |
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Details | Like most things the Clans invented, the Battle Armor-scale Clan Flamer (or cFlamer) is generally superior to its IS counterpart. The cFlamer weighs half as much as the IS BA Flamer with the same general combat performance. |
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AccuracyModifier | 0 |
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HeatDamage | 5 |
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Name | BA Flamer (C) |
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Model | Heat Damage Flamethrower |
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Manufacturer | Skylight |
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Purchasable | true |
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AmmoCategory | Flamer |
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OverheatedDamageMultiplier | 0 |
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