Weapon |
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StartingAmmoCapacity | 0 |
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MinRange | 0 |
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EvasiveDamageMultiplier | 0 |
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ProjectilesPerShot | 1 |
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MaxRange | 360 |
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AttackRecoil | 1 |
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Damage | 3 |
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HeatGenerated | 6 |
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Type | SRM |
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Id | Weapon_DRM_DRM2 |
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RangeSplit | 90,180,270 |
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AOECapable | false |
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ShotsWhenFired | 2 |
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IndirectFireCapable | false |
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UIName | DRM2 (S) |
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Instability | 1 |
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Bonuses | StructureDmgMod: 1,WpnCrits: -70%,MissileHealth: 2,WeaponAttachmentCompatible: SRM FCS |
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Cost | 35000 |
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BattleValue | 0 |
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ComponentSubType | Weapon |
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DisallowedLocations | All |
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CriticalChanceMultiplier | 0.3 |
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AllowedLocations | All |
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WeaponEffectID | WeaponEffect-Weapon_SRM2 |
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Icon | uixSvgIcon_weapon_Missile |
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DamageVariance | 0 |
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Tonnage | 1 |
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InventorySize | 1 |
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Rarity | 0 |
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ComponentType | Weapon |
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Details | The DRM, or Directed Radiation Missile, is a small direct-fire projectile that releases a burst of destructive radiation upon impact (as well as a small explosive charge). This radiation tears through the target, ripping at its internal structure as well as releasing a concentrated burst of heat. Though the DRM does not deal heavy direct damage, the combination of all its various destructive effects adds up quickly in a pitched battle. |
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RefireModifier | 0 |
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EvasivePipsIgnored | 0 |
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OverheatedDamageMultiplier | 0 |
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AccuracyModifier | 0 |
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Manufacturer | Sanctuary Manufacturing |
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Name | DRM2 (S) |
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Model | Directed Radiation Missile Launcher |
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Category | Missile |
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Purchasable | true |
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AmmoCategory | DRM |
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HeatDamage | 2 |
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