RawData:Weapon Autocannon PAC2 CLAN
Weapon | |
---|---|
StartingAmmoCapacity | 0 |
MinRange | 0 |
EvasiveDamageMultiplier | 0 |
ProjectilesPerShot | 1 |
MaxRange | 1400 |
AttackRecoil | 1 |
Damage | 7 |
HeatGenerated | 2 |
Type | Autocannon |
Id | Weapon_Autocannon_PAC2_CLAN |
RangeSplit | 350,700,1000 |
AOECapable | false |
ShotsWhenFired | 3 |
IndirectFireCapable | false |
UIName | PAC/2 |
Instability | 1 |
Bonuses | WpnRecoil: 1,WeaponAttachmentCompatible: Autocannon FCS |
Cost | 87500 |
BattleValue | 0 |
ComponentSubType | Weapon |
DisallowedLocations | All |
CriticalChanceMultiplier | 1 |
AllowedLocations | All |
WeaponEffectID | WeaponEffect-Weapon_AC2 |
Icon | uixSvgIcon_weapon_Ballistic |
DamageVariance | 0 |
Tonnage | 3.5 |
InventorySize | 2 |
Rarity | 0 |
ComponentType | Weapon |
Details | The PAC/2 is a Clan weapon intended for Clan ProtoMechs. However, since ProtoMechs remain vanishingly rare, it has snuck out into wider use here and there, usually on IndustrialMechs or other units not intended for line combat. The PAC/2 is relatively light but like the other 2-class Autocannons, the PAC/2 does minimal damage to enemy targets and is generally only good for its extreme range brackets. |
RefireModifier | 1 |
EvasivePipsIgnored | 0 |
OverheatedDamageMultiplier | 0 |
AccuracyModifier | 0 |
Manufacturer | CLAN |
Name | PAC/2 |
Model | Sniper Autocannon |
Category | Ballistic |
Purchasable | true |
AmmoCategory | ProtoAC2 |
HeatDamage | 0 |