Weapon |
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StartingAmmoCapacity | 0 |
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MinRange | 0 |
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EvasiveDamageMultiplier | 0 |
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ProjectilesPerShot | 1 |
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MaxRange | 360 |
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AttackRecoil | 1 |
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Damage | 95 |
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HeatGenerated | 20 |
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Type | Autocannon |
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Id | Weapon_Autocannon_Doublebarrel_20 |
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RangeSplit | 90,180,270 |
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AOECapable | false |
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ShotsWhenFired | 2 |
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IndirectFireCapable | false |
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UIName | DBAC/20 (S) |
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Instability | 0 |
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Bonuses | DBACModes,DBACStab: 55,WpnRecoil: 4,WeaponAttachmentCompatible: Autocannon FCS |
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Cost | 240000 |
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BattleValue | 0 |
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ComponentSubType | Weapon |
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DisallowedLocations | All |
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CriticalChanceMultiplier | 1 |
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AllowedLocations | All |
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WeaponEffectID | WeaponEffect-Weapon_AC20 |
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Icon | uixSvgIcon_weapon_Ballistic |
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DamageVariance | 0 |
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Tonnage | 17 |
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InventorySize | 6 |
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Rarity | 0 |
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ComponentType | Weapon |
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Details | Essentially a pair of ACs stapled together, the Double-Barrel Autocannon is the Sanctuary's version of an Ultra Autocannon. Unlike the Inner Sphere's Ultras, the DBAC cannot jam but also cannot change fire modes, it always shoots two shots at once. It is a simple and effective weapon, which is why the Sanctuary Worlders make heavy use of the system. |
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RefireModifier | 4 |
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EvasivePipsIgnored | 0 |
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OverheatedDamageMultiplier | 0 |
---|
AccuracyModifier | 0 |
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Manufacturer | Sanctuary Engineering |
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Name | DBAC/20 (S) |
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Model | Shredder Autocannon |
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Category | Ballistic |
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Purchasable | true |
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AmmoCategory | DBAC20 |
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HeatDamage | 0 |
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