Weapon |
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StartingAmmoCapacity | 0 |
---|
MinRange | 0 |
---|
EvasiveDamageMultiplier | 0 |
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ProjectilesPerShot | 1 |
---|
MaxRange | 360 |
---|
AttackRecoil | 4 |
---|
Damage | 100 |
---|
HeatGenerated | 21 |
---|
Type | Autocannon |
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Id | Weapon_Autocannon_AC20_0-STOCK |
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RangeSplit | 90,180,270 |
---|
AOECapable | false |
---|
ShotsWhenFired | 1 |
---|
IndirectFireCapable | false |
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UIName | AC/20 |
---|
Instability | 60 |
---|
Bonuses | WpnRecoil: 2,WeaponAttachmentCompatible: Autocannon FCS |
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Cost | 180000 |
---|
BattleValue | 0 |
---|
ComponentSubType | Weapon |
---|
DisallowedLocations | All |
---|
CriticalChanceMultiplier | 1 |
---|
AllowedLocations | All |
---|
WeaponEffectID | WeaponEffect-Weapon_AC20_Single |
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Icon | uixSvgIcon_weapon_Ballistic |
---|
DamageVariance | 0 |
---|
Tonnage | 14 |
---|
InventorySize | 10 |
---|
Rarity | 0 |
---|
ComponentType | Weapon |
---|
Details | The king of the battlefield in terms of raw damage, AC/20s hit harder than any other weapon. However, this comes at the expense of weight, range, and severely limited ammunition. Like all Autocannon weaponry, AC/20s suffer from recoil effects from continuous fire. |
---|
RefireModifier | 2 |
---|
EvasivePipsIgnored | 0 |
---|
OverheatedDamageMultiplier | 0 |
---|
AccuracyModifier | 0 |
---|
Manufacturer | Kali Yama |
---|
Name | AC/20 |
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Model | Shredder Autocannon |
---|
Category | Ballistic |
---|
Purchasable | true |
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AmmoCategory | AC20 |
---|
HeatDamage | 0 |
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