RawData:Weapon SRM SRM1 Inferno BA Clan
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Weapon | |
---|---|
StartingAmmoCapacity | 1 |
MinRange | 0 |
EvasiveDamageMultiplier | 0 |
ProjectilesPerShot | 1 |
MaxRange | 360 |
AttackRecoil | 1 |
Damage | 4 |
HeatGenerated | 6 |
Type | SRM |
Id | Weapon_SRM_SRM1_Inferno_BA_Clan |
RangeSplit | 90,180,270 |
AOECapable | false |
ShotsWhenFired | 1 |
IndirectFireCapable | false |
UIName | BA Inferno SRM1 (C) |
Instability | 4 |
Bonuses | MissileHealth: 2,PipsIgnored: 3,AntiBA: 50%,InternalAmmo: 1,CostPerShot: 35 |
Cost | 5000 |
BattleValue | 0 |
ComponentSubType | Weapon |
DisallowedLocations | All |
CriticalChanceMultiplier | 1 |
AllowedLocations | All |
WeaponEffectID | WeaponEffect-Weapon_SRM2 |
Icon | battle-amor-suit |
DamageVariance | 0 |
Tonnage | 0.1 |
InventorySize | 1 |
Rarity | 0 |
ComponentType | Weapon |
Details | A tiny rack of Short-Range Missiles, Inferno SRM-1s deal little damage but also cost almost nothing in the way of weight, space, heat, or ammunition consumption. As for all SRMs, SRM-1s shots deal above-average stability impact per hit compared to other weapons. |
RefireModifier | 0 |
EvasivePipsIgnored | 3 |
OverheatedDamageMultiplier | 0 |
AccuracyModifier | 0 |
Manufacturer | Holly |
Name | BA Inferno SRM1 (C) |
Model | Short-Range Missile Launcher |
Category | AntiPersonnel |
Purchasable | true |
AmmoCategory | Flamer |
HeatDamage | 4 |