RawData:Weapon PopUp Mine BA

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Weapon
StartingAmmoCapacity1
MinRange0
EvasiveDamageMultiplier0
ProjectilesPerShot1
MaxRange10
AttackRecoil1
Damage15
HeatGenerated1
TypeSRM
IdWeapon_PopUp_Mine_BA
RangeSplit10,10,10
AOECapablefalse
ShotsWhenFired1
IndirectFireCapablefalse
UINameBA Pop-Up Mine
Instability10
BonusesPipsIgnored: 2,StructureDmgMod: 15,WeaponBoom: 15,InternalAmmo: 1,CostPerShot: 250
Cost40000
BattleValue0
ComponentSubTypeWeapon
DisallowedLocationsAll
CriticalChanceMultiplier1
AllowedLocationsAll
WeaponEffectIDWeaponEffect-Weapon_SRM2
Iconbattle-amor-suit
DamageVariance0
Tonnage0.05
InventorySize1
Rarity20
ComponentTypeWeapon
DetailsThis is a rare weapon indeed, a Pop-Up Mine designed for mounting on the Sloth Battle Armor suit. The first quad battle armor, the Sloth was designed to carry this mine into combat and deploy it while directly beneath the target mech. The mine would then pop up and penetrate the armor from below, dealing direct structure damage. The BA-scale Pop-Up Mine was only ever deployed on the Sloth and fell out of favor along with the Sloth as technology advanced and suits became more complex.
RefireModifier0
EvasivePipsIgnored2
OverheatedDamageMultiplier0
AccuracyModifier0
ManufacturerDefiance
NameBA Pop-Up Mine
ModelPop-Up Mine
CategoryAntiPersonnel
Purchasabletrue
AmmoCategoryFlamer
HeatDamage0