RawData:Weapon Flamer Sanctuary

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Weapon
StartingAmmoCapacity0
MinRange0
EvasiveDamageMultiplier0
ProjectilesPerShot1
MaxRange120
AttackRecoil0
Damage0
HeatGenerated0
TypeFlamer
IdWeapon_Flamer_Sanctuary
RangeSplit30,60,90
AOECapablefalse
ShotsWhenFired1
IndirectFireCapablefalse
UINameFlamer (S)
Instability0
BonusesPipsIgnored: 3,AntiBA: 100%,AlwaysStartsFire
Cost20000
BattleValue0
ComponentSubTypeWeapon
DisallowedLocationsAll
CriticalChanceMultiplier1
AllowedLocationsAll
WeaponEffectIDWeaponEffect-Weapon_Flamer
IconuixSvgIcon_weapon_Support
DamageVariance0
Tonnage1
InventorySize1
Rarity0
ComponentTypeWeapon
DetailsSanctuary World Flamers do heavy damage to anything vulnerable to heat weapons, but do negligible damage otherwise. They are purpose-built to destroy and terrorize lightly armored units and serve little other purpose.
RefireModifier0
EvasivePipsIgnored3
OverheatedDamageMultiplier0
AccuracyModifier0
ManufacturerSanctuary Engineering
NameFlamer (S)
ModelBurnitron
CategoryAntiPersonnel
Purchasabletrue
AmmoCategoryNotSet
HeatDamage20