RawData:Weapon Flamer Flamer BA Clan
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Weapon | |
---|---|
StartingAmmoCapacity | 5 |
MinRange | 0 |
EvasiveDamageMultiplier | 0 |
ProjectilesPerShot | 1 |
MaxRange | 90 |
AttackRecoil | 0 |
Damage | 5 |
HeatGenerated | 0 |
Type | Flamer |
Id | Weapon_Flamer_Flamer_BA_Clan |
RangeSplit | 30,60,90 |
AOECapable | false |
ShotsWhenFired | 1 |
IndirectFireCapable | false |
UIName | BA Flamer (C) |
Instability | 0 |
Bonuses | PipsIgnored: 3,AntiBA: 25%,InternalAmmo: 5,CostPerShot: 50 |
Cost | 5000 |
BattleValue | 0 |
ComponentSubType | Weapon |
DisallowedLocations | All |
CriticalChanceMultiplier | 1 |
AllowedLocations | All |
WeaponEffectID | WeaponEffect-Weapon_Flamer |
Icon | battle-amor-suit |
DamageVariance | 0 |
Tonnage | 0.1 |
InventorySize | 1 |
Rarity | 0 |
ComponentType | Weapon |
Details | Like most things the Clans invented, the Battle Armor-scale Clan Flamer (or cFlamer) is generally superior to its IS counterpart. The cFlamer weighs half as much as the IS BA Flamer with the same general combat performance. |
RefireModifier | 0 |
EvasivePipsIgnored | 3 |
OverheatedDamageMultiplier | 0 |
AccuracyModifier | 0 |
Manufacturer | Skylight |
Name | BA Flamer (C) |
Model | Heat Damage Flamethrower |
Category | AntiPersonnel |
Purchasable | true |
AmmoCategory | Flamer |
HeatDamage | 5 |