Weapon |
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StartingAmmoCapacity | 1 |
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MinRange | 0 |
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EvasiveDamageMultiplier | 0 |
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ProjectilesPerShot | 1 |
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MaxRange | 30 |
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AttackRecoil | 4 |
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Damage | 35 |
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HeatGenerated | 0 |
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Type | Autocannon |
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Id | Weapon_Pod_PodA |
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RangeSplit | 30,30,30 |
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AOECapable | true |
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ShotsWhenFired | 1 |
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IndirectFireCapable | false |
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UIName | A POD |
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Instability | 5 |
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Bonuses | NoSelfHarm,AreaOfEffect: 60,AreaOfEffectDmg: 10,PipsIgnored: 10,InternalAmmo: 1 |
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Cost | 10000 |
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BattleValue | 0 |
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ComponentSubType | Weapon |
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DisallowedLocations | All |
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CriticalChanceMultiplier | 1.5 |
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AllowedLocations | All |
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WeaponEffectID | WeaponEffect-Weapon_MachineGun |
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Icon | uixSvgIcon_weapon_Support |
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DamageVariance | 0 |
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Tonnage | 0.5 |
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InventorySize | 1 |
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Rarity | 0 |
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ComponentType | Weapon |
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Details | An Anti-Personnel Pod (A-Pod) is a piece of equipment designed specifically for 'Mechs. When detonated, it effectively fills a small area with deadly shrapnel. Although the A-Pod is mostly ineffective against hardened targets, soft targets such as infantry are devasated by the attack. |
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RefireModifier | 0 |
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EvasivePipsIgnored | 10 |
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OverheatedDamageMultiplier | 0 |
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AccuracyModifier | -2 |
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Manufacturer | Generic |
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Name | Anti-Personnel Pod |
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Model | Explosive Canister |
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Category | AntiPersonnel |
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Purchasable | true |
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AmmoCategory | Flamer |
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HeatDamage | 0 |
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