Weapon |
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StartingAmmoCapacity | 18 |
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MinRange | 60 |
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EvasiveDamageMultiplier | 0 |
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ProjectilesPerShot | 1 |
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MaxRange | 600 |
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AttackRecoil | 3 |
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Damage | 45 |
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HeatGenerated | 6 |
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Type | Autocannon |
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Id | Weapon_Autocannon_AC10_MRIFLE |
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RangeSplit | 150,300,450 |
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AOECapable | false |
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ShotsWhenFired | 1 |
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IndirectFireCapable | false |
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UIName | Medium Rifle |
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Instability | 27 |
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Bonuses | WpnRecoil: 3,InternalAmmo: 18,CostPerShot: 100,IsRifle |
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Cost | 100000 |
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BattleValue | 0 |
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ComponentSubType | Weapon |
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DisallowedLocations | All |
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CriticalChanceMultiplier | 1 |
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AllowedLocations | All |
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WeaponEffectID | WeaponEffect-Weapon_AC10_Single |
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Icon | uixSvgIcon_weapon_Ballistic |
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DamageVariance | 0 |
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Tonnage | 7 |
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InventorySize | 3 |
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Rarity | 0 |
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ComponentType | Weapon |
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Details | The Medium Rifle is the middleweight of the 'Rifle' family. The precursor to the modern Autocannon, the Rifle was based on the main guns used by tanks on pre-spaceflight Terra. The Medium Rifle carries 1 ton of ammo with 9 rounds. <color=#099ff2>VOLATILE!</color> |
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RefireModifier | 3 |
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EvasivePipsIgnored | 0 |
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OverheatedDamageMultiplier | 0 |
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AccuracyModifier | 0 |
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Manufacturer | Western |
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Name | Medium Rifle |
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Model | Standard Bore Cannon |
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Category | Ballistic |
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Purchasable | true |
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AmmoCategory | Flamer |
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HeatDamage | 0 |
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