Fire Moth

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FM-PRIME
Fire Moth.png
General Data
'Mech Type OmniMech
Class LIGHT
Weight 20T
Stock Role Super-Fast Scout
Stock Specifications
Hardpoints Omni: 5
Speed 11/18/0
Modified Sprint 21 (MASC)
Firepower Max Damage: 150
Max Stability: 30
Max Heat: 0
Durability Armor: 190
Structure: 166
Heat Efficiency Sinking: 60
Alpha: 69
Melee Kick: 20
Punch: 10
Stock Equipment
Engine XL Engine (C) (Fixed)
Core 200 (Fixed)
Heat Sinks Engine Sink Kit (CDHS) (Fixed)
E-Cooling None
Gyro OmniMech Gyro (Fixed)
Structure Endo-Steel Structure (C) (Fixed)
Armor Ferro-Fibrous Armor (C) (Fixed)
Center Torso M.A.S.C. (C) (Fixed)
Left Torso Heat Sink Double (C) (Fixed)
Right Torso Heat Sink Double (C) (Fixed)
Ammo SRM
SRM4 (C)
Left Arm ER M Laser (C)
ER M Laser (C)
Right Arm Ammo SRM
SRM6 (C)


Description

The Fire Moth is a light Clan OmniMech intended for scouting. With a running speed of 162.0 km/h, accelerating up to 216.0 km/h with the MASC system installed on the 'Mech's chassis, the Fire Moth is easily one of the fastest designs ever created. The Fire Moth's superior speed comes from its 200 XL Fusion Engine. An Endo Steel chassis saves additional space. Two tons of Ferro-Fibrous armor act as the only barrier between an enemy and the 'Mech's fragile internals. In the prime configuration, each arm mounts an ER Medium Laser as primary weapons. An SRM-6 and SRM-4 rack provide the Fire Moth with additional striking capability and allow it to exploit breaches in enemy armor.


Bonuses

Mech Quirk: Clan Mech

+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy


Pilot Affinity: Zippy

15% boost to sprint speed!


Factions

Factions


Stock Loadout
Stock Loadout
FM-A
Fire Moth.png
General Data
'Mech Type OmniMech
Class LIGHT
Weight 20T
Stock Role Super-Fast Scout
Stock Specifications
Hardpoints Omni: 5
Speed 11/18/0
Modified Sprint 21 (MASC)
Firepower Max Damage: 40
Max Stability: 12
Max Heat: 0
Durability Armor: 190
Structure: 166
Heat Efficiency Sinking: 60
Alpha: 14
Melee Kick: 20
Punch: 10
Stock Equipment
Engine XL Engine (C) (Fixed)
Core 200 (Fixed)
Heat Sinks Engine Sink Kit (CDHS) (Fixed)
E-Cooling None
Gyro OmniMech Gyro (Fixed)
Structure Endo-Steel Structure (C) (Fixed)
Armor Ferro-Fibrous Armor (C) (Fixed)
Center Torso M.A.S.C. (C) (Fixed)
Left Torso Heat Sink Double (C) (Fixed)
Right Torso Heat Sink Double (C) (Fixed)
Ammo Streak SRM
Streak SRM4 (C)
Left Arm Ammo AMS
Ammo AMS [Half]
AMS (C)
Right Arm Active Probe (C)
Light TAG (C)


Description

The Fire Moth is a light Clan OmniMech intended for scouting. With a running speed of 162.0 km/h, accelerating up to 216.0 km/h with the MASC system installed on the 'Mech's chassis, the Fire Moth is easily one of the fastest designs ever created. The Fire Moth's superior speed comes from its 200 XL Fusion Engine. An Endo Steel chassis saves additional space. Two tons of Ferro-Fibrous armor act as the only barrier between an enemy and the 'Mech's fragile internals. This configuration acts as an artillery spotter and a typical scout, mounting an Active Probe and a TAG system. The weapons payload was greatly reduced, the Fire Moth A mounts only a single Streak SRM-4 for self-defense.


Bonuses

Mech Quirk: Clan Mech

+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy


Pilot Affinity: Zippy

15% boost to sprint speed!


Factions

Factions


Stock Loadout
Stock Loadout
FM-B
Fire Moth.png
General Data
'Mech Type OmniMech
Class LIGHT
Weight 20T
Stock Role Super-Fast Scout
Stock Specifications
Hardpoints Support: 1
Omni: 5
Speed 11/18/0
Modified Sprint 21 (MASC)
Firepower Max Damage: 115
Max Stability: 7
Max Heat: 0
Durability Armor: 190
Structure: 166
Heat Efficiency Sinking: 60
Alpha: 42
Melee Kick: 20
Punch: 10
Stock Equipment
Engine XL Engine (C) (Fixed)
Core 200 (Fixed)
Heat Sinks Engine Sink Kit (CDHS) (Fixed)
E-Cooling None
Gyro OmniMech Gyro (Fixed)
Structure Endo-Steel Structure (C) (Fixed)
Armor Ferro-Fibrous Armor (C) (Fixed)
Center Torso M.A.S.C. (C) (Fixed)
Left Torso Heat Sink Double (C) (Fixed)
Right Torso Heat Sink Double (C) (Fixed)
M Pulse (C)
Left Arm M Pulse (C)
Right Arm ECM Suite (C)
MG (C)
MG (C)
Ammo MG [Half]
Right Leg A-Pod


Description

The Fire Moth is a light Clan OmniMech intended for scouting. With a running speed of 162.0 km/h, accelerating up to 216.0 km/h with the MASC system installed on the 'Mech's chassis, the Fire Moth is easily one of the fastest designs ever created. The Fire Moth's superior speed comes from its 200 XL Fusion Engine. An Endo Steel chassis saves additional space. Two tons of Ferro-Fibrous armor act as the only barrier between an enemy and the 'Mech's fragile internals. A close combat configuration, the Fire Moth B replaces the ER Medium Lasers with Medium Pulse Lasers. Dual Machine Guns easily dispose of any infantry the 'Mech may encounter, and an A-Pod secures the 'Mech's legs against any that manage to close in.


Bonuses

Mech Quirk: Clan Mech

+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy


Pilot Affinity: Zippy

15% boost to sprint speed!


Factions

Factions


Stock Loadout
Stock Loadout
FM-C
Fire Moth.png
General Data
'Mech Type OmniMech
Class LIGHT
Weight 20T
Stock Role Super-Fast Scout
Stock Specifications
Hardpoints Omni: 5
Speed 11/18/0
Modified Sprint 21 (MASC)
Firepower Max Damage: 40
Max Stability: 10
Max Heat: 0
Durability Armor: 190
Structure: 166
Heat Efficiency Sinking: 60
Alpha: 22
Melee Kick: 20
Punch: 10
Stock Equipment
Engine XL Engine (C) (Fixed)
Core 200 (Fixed)
Heat Sinks Engine Sink Kit (CDHS) (Fixed)
E-Cooling None
Gyro OmniMech Gyro (Fixed)
Structure Endo-Steel Structure (C) (Fixed)
Armor Ferro-Fibrous Armor (C) (Fixed)
Center Torso M.A.S.C. (C) (Fixed)
Left Torso Heat Sink Double (C) (Fixed)
Right Torso Ammo AMS
Ammo AMS
AMS (C)
Heat Sink Double (C) (Fixed)
Left Arm Ammo LRM
LRM5 (C)
Right Arm Ammo LRM
LRM5 (C)


Description

The Fire Moth is a light Clan OmniMech intended for scouting. With a running speed of 162.0 km/h, accelerating up to 216.0 km/h with the MASC system installed on the 'Mech's chassis, the Fire Moth is easily one of the fastest designs ever created. The Fire Moth's superior speed comes from its 200 XL Fusion Engine. An Endo Steel chassis saves additional space. Two tons of Ferro-Fibrous armor act as the only barrier between an enemy and the 'Mech's fragile internals. An attempt to use the design for indirect fire support, the Fire Moth C mounts dual LRM-5 missile racks, as well as an Anti-Missile System to prevent any retribution by its target.


Bonuses

Mech Quirk: Clan Mech

+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy


Pilot Affinity: Zippy

15% boost to sprint speed!


Factions

Factions


Stock Loadout
Stock Loadout
FM-D
Fire Moth.png
General Data
'Mech Type OmniMech
Class LIGHT
Weight 20T
Stock Role Super-Fast Scout
Stock Specifications
Hardpoints Omni: 6
Speed 11/18/0
Modified Sprint 21 (MASC)
Firepower Max Damage: 155
Max Stability: 0
Max Heat: 10
Durability Armor: 190
Structure: 166
Heat Efficiency Sinking: 60
Alpha: 98
Melee Kick: 20
Punch: 10
Stock Equipment
Engine XL Engine (C) (Fixed)
Core 200 (Fixed)
Heat Sinks Engine Sink Kit (CDHS) (Fixed)
E-Cooling None
Gyro OmniMech Gyro (Fixed)
Structure Endo-Steel Structure (C) (Fixed)
Armor Ferro-Fibrous Armor (C) (Fixed)
Head FCS Precision Computer
Center Torso M.A.S.C. (C) (Fixed)
Left Torso Heat Sink Double (C) (Fixed)
Right Torso ER M Laser (C)
Flamer (C)
Heat Sink Double (C) (Fixed)
Left Arm ER M Laser (C)
ER M Laser (C)
Right Arm ER M Laser (C)
ER M Laser (C)


Description

The Fire Moth is a light Clan OmniMech intended for scouting. With a running speed of 162.0 km/h, accelerating up to 216.0 km/h with the MASC system installed on the 'Mech's chassis, the Fire Moth is easily one of the fastest designs ever created. The Fire Moth's superior speed comes from its 200 XL Fusion Engine. An Endo Steel chassis saves additional space. Two tons of Ferro-Fibrous armor act as the only barrier between an enemy and the 'Mech's fragile internals. A simple harasser and guerrilla warfare specialist, the Fire Moth D simply utilizes five ER Medium Lasers for excellent short-range firepower, made all the more deadly by an advanced Targeting Computer. This configuration also mounts a Flamer for anti-infantry and incendiary use.


Bonuses

Mech Quirk: Clan Mech

+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy


Pilot Affinity: Zippy

15% boost to sprint speed!


Factions

Factions


Stock Loadout
Stock Loadout
FM-E
Fire Moth.png
General Data
'Mech Type OmniMech
Class LIGHT
Weight 20T
Stock Role Super-Fast Scout
Stock Specifications
Hardpoints Omni: 5
Speed 11/18/0
Modified Sprint 21 (MASC)
Firepower Max Damage: 48
Max Stability: 12
Max Heat: 0
Durability Armor: 190
Structure: 166
Heat Efficiency Sinking: 60
Alpha: 17
Melee Kick: 20
Punch: 10
Stock Equipment
Engine XL Engine (C) (Fixed)
Core 200 (Fixed)
Heat Sinks Engine Sink Kit (CDHS) (Fixed)
E-Cooling None
Gyro OmniMech Gyro (Fixed)
Structure Endo-Steel Structure (C) (Fixed)
Armor Ferro-Fibrous Armor (C) (Fixed)
Center Torso M.A.S.C. (C) (Fixed)
Left Torso Heat Sink Double (C) (Fixed)
Right Torso Heat Sink Double (C) (Fixed)
Right Arm ATM 6 (C)
Ammo ATM
Ammo ATM ER
Ammo ATM HE


Description

The Fire Moth is a light Clan OmniMech intended for scouting. With a running speed of 162.0 km/h, accelerating up to 216.0 km/h with the MASC system installed on the 'Mech's chassis, the Fire Moth is easily one of the fastest designs ever created. The Fire Moth's superior speed comes from its 200 XL Fusion Engine. An Endo Steel chassis saves additional space. Two tons of Ferro-Fibrous armor act as the only barrier between an enemy and the 'Mech's fragile internals. Another simple, but effective configuration, the Fire Moth E mounts an ATM-6 missile rack, allowing for a surprising amount of flexibility. The ATM system utilizes many different types of ammunition, ranging from high-explosive short-range missiles to long-range missiles packed with fuel.


Bonuses

Mech Quirk: Clan Mech

+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy


Pilot Affinity: Zippy

15% boost to sprint speed!


Factions

Factions


Stock Loadout
Stock Loadout
FM-H
Fire Moth.png
General Data
'Mech Type OmniMech
Class LIGHT
Weight 20T
Stock Role Super-Fast Scout
Stock Specifications
Hardpoints Omni: 9
Speed 11/18/0
Modified Sprint 21 (MASC)
Firepower Max Damage: 270
Max Stability: 0
Max Heat: 0
Durability Armor: 190
Structure: 166
Heat Efficiency Sinking: 66
Alpha: 119
Melee Kick: 20
Punch: 10
Stock Equipment
Engine XL Engine (C) (Fixed)
Core 200 (Fixed)
Heat Sinks Engine Sink Kit (CDHS) (Fixed)
E-Cooling None
Gyro OmniMech Gyro (Fixed)
Structure Endo-Steel Structure (C) (Fixed)
Armor Ferro-Fibrous Armor (C) (Fixed)
Head FCS Precision Computer
Center Torso M.A.S.C. (C) (Fixed)
Left Torso Heat Sink Double (C) (Fixed)
Right Torso Heat Sink Double (C)
Heat Sink Double (C) (Fixed)
Left Arm Heavy S Laser (C)
Heavy S Laser (C)
Heavy S Laser (C)
Heavy S Laser (C)
Right Arm Heavy S Laser (C)
Heavy S Laser (C)
Heavy S Laser (C)
Heavy S Laser (C)
Heavy S Laser (C)


Description

The Fire Moth is a light Clan OmniMech intended for scouting. With a running speed of 162.0 km/h, accelerating up to 216.0 km/h with the MASC system installed on the 'Mech's chassis, the Fire Moth is easily one of the fastest designs ever created. The Fire Moth's superior speed comes from its 200 XL Fusion Engine. An Endo Steel chassis saves additional space. Two tons of Ferro-Fibrous armor act as the only barrier between an enemy and the 'Mech's fragile internals. Mounting the new Heavy Laser systems, the Fire Moth H sports a huge array of nine Heavy Small Lasers, which provide devastating levels of short-range firepower. Two additional double heat sinks are also present.


Bonuses

Mech Quirk: Clan Mech

+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy


Pilot Affinity: Zippy

15% boost to sprint speed!


Factions

Factions


Stock Loadout
Stock Loadout
FM-MO
Fire Moth.png
General Data
'Mech Type OmniMech
Class LIGHT
Weight 20T
Stock Role Gladiator
Stock Specifications
Hardpoints Omni: 9
Speed 11/18/0
Modified Sprint 21 (MASC)
Firepower Max Damage: 170
Max Stability: 0
Max Heat: 0
Durability Armor: 190
Structure: 166
Heat Efficiency Sinking: 60
Alpha: 50
Melee Kick: 20
Punch: 10
Stock Equipment
Engine XL Engine (C) (Fixed)
Core 200 (Fixed)
Heat Sinks Engine Sink Kit (CDHS) (Fixed)
E-Cooling None
Gyro OmniMech Gyro (Fixed)
Structure Endo-Steel Structure (C) (Fixed)
Armor Ferro-Fibrous Armor (C) (Fixed)
Center Torso M.A.S.C. (C) (Fixed)
Left Torso Heat Sink Double (C) (Fixed)
Light Active Probe (C)
Right Torso ECM Suite (C)
Heat Sink Double (C) (Fixed)
Left Arm Micro Pulse (C)
Micro Pulse (C)
Micro Pulse (C)
Micro Pulse (C)
Right Arm Heavy M Laser (C)
Micro Pulse (C)
Micro Pulse (C)
Micro Pulse (C)
Micro Pulse (C)


Description

Named for an obscure ancient Terran tri-vid creature, Mothra moves fast and breaks things, literally, usually its own leg actuators on a rock but also usually the enemies engine. Armed with an extremely Clan weapon load, Mothra brings a whopping eight Micro Pulse Lasers to bear on anything it can catch, which is everything ever made. Of course, the Heavy Medium Laser doesn't hurt to have along for the ride too.


Bonuses

Mech Quirk: Clan Mech

+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy


Mech Quirk: Hero Mech

+1 accuracy with ranged weapons, -6 heat at the end of the turn, +2 increased resolve gain


Pilot Affinity: Zippy

15% boost to sprint speed!


Factions

The FM-MO can only be found as an enemy duelist in Game Worlds contracts.


Stock Loadout
Stock Loadout