Armor
Jump to navigation
Jump to search
Weight Modifier/Weight Modification Factor: The amount by which your armour's total weight is adjusted.
Armor Factor: The amount by which your "IN MISSION" armour value of each location is adjusted.
Reserved Critical Slots: How many Critical Location Slots the armour takes up.
Armor Type | Weight Modifier | Weight Modification Factor | Armor Factor | Reserved Critical Slots | Additional Bonuses | Additional Hinderances |
---|---|---|---|---|---|---|
Armor, Primitive | None | None | -33% | None | None | None |
Armor, Standard | None | None | None | None | None | None |
Armor, Clan Standard | None | None | None | None | CASE included | None |
IS Ferro-Fibrous | -11% | 11/100 decrease | None | 14 | None | None |
Clan Ferro-Fibrous | -11% | 11/100 decrease | None | 7 | CASE Included | None |
Clan Ferro-Lamellor | -12% | 3/25 decrease | -12 % | 12 | CASE Included, Reduces Damage by 20% | None |
Hardened | +100% | x2 increase | +100% | None | 50% Resistance to Critical Shots | -20% Walk Speed, -20% Run Speed |
Heavy Ferro | -20% | 1/5 decrease | None | 21 | None | None |
Heavy Plating Armor | +25% | 1/4 increase | +25% | 9 | None | None |
Light Ferro | -06% | 3/50 decrease | None | 7 | None | None |
Reactive Plating | None | None | None | 10 | Reduces Kinetic Damage (Missiles) by 20% | None |
Reflective Coating | None | None | None | 10 | Reduces Energy Damage by 20% | Increases Kinetic Damage by 10% |
Retro Light Plating | -11% | 11/100 decrease | -25% | 8 | None | None |
Stealth | None | None | None | 11 | +1 Evasion Maximum, +1 Evasion Pip, Visability: -30% Range to be Spotted | +5% Heat Generation, +3 Heat Per Turn, Requires an ECM Equipment. |
Ultra Ferro | -16% | 4/25 decrease | None | 21 | CASE Included | None |