JagerMech II
JM7-D
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General Data | |
'Mech Type | BattleMech |
Class | HEAVY |
Weight | 70T |
Stock Role | Sniper & Direct-Fire Support |
Stock Specifications | |
Hardpoints | Ballistic: 2 Energy: 4 Support: 4 |
Speed | 4/7/0 |
Firepower | Max Damage: 224 Max Stability: 20 Max Heat: 0 |
Durability | Armor: 985 Structure: 536 |
Heat Efficiency | Sinking: 78 Alpha: 90 |
Melee | Kick: 70 Punch: 35 |
Stock Equipment | |
Engine | XL Engine |
Core | 280 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | +1 |
Gyro | Standard Gyro |
Structure | Standard Structure (Fixed) |
Armor | Ferro-Fibrous Armor |
Head | JagerMech Anti-Air Targeting (Fixed) |
Left Torso | CASE Heat Sink (D) M Pulse Ammo UAC/5 |
Right Torso | CASE Heat Sink (D) M Pulse Ammo UAC/5 |
Left Arm | ER L Laser UAC/5 |
Right Arm | ER L Laser UAC/5 |
Description
The first of the heavier JM7 JagerMech variants introduced in 3057 that were christened the JagerMech II series, the D variation adds five tons of overall weight to the JM6-DD, four and one-half of which go directly to increased Ferro-Fibrous armor. The Autocannon/2s are replaced with ER Large Lasers while retaining the Ultra Autocannon/5s. The weight savings from this swap allows the design to mount thirteen double heat sinks.
Bonuses
Mech Quirk: Improved Targeting
+1 accuracy with ranged weapons
Pilot Affinity: Precise Shot
+1 bonus on weapon attacks
Factions
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JM7-F
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General Data | |
'Mech Type | BattleMech |
Class | HEAVY |
Weight | 70T |
Stock Role | Sniper & Direct-Fire Support |
Stock Specifications | |
Hardpoints | Ballistic: 4 Energy: 2 Support: 2 |
Speed | 4/7/0 |
Firepower | Max Damage: 124 Max Stability: 20 Max Heat: 0 |
Durability | Armor: 985 Structure: 536 |
Heat Efficiency | Sinking: 90 Alpha: 44 |
Melee | Kick: 70 Punch: 35 |
Stock Equipment | |
Engine | XL Engine |
Core | 280 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | +1 |
Gyro | Standard Gyro |
Structure | Standard Structure (Fixed) |
Armor | Ferro-Fibrous Armor |
Head | Guardian ECM JagerMech Anti-Air Targeting (Fixed) FCS Precision Computer |
Left Torso | CASE Ammo RAC/5 Ammo RAC/5 Ammo RAC/5 Ammo RAC/5 Ammo RAC/5 Ammo RAC/5 |
Right Torso | Heat Sink (D) Heat Sink (D) M Pulse M Pulse |
Left Arm | Heat Sink (D) Rotary AC/5 |
Right Arm | Heat Sink (D) Rotary AC/5 |
Description
Another 70 ton variant, the F variation was introduced in 3062. It replaces the JM7-D's Ultra Autocannon and ER Large Lasers with a pair of Rotary Autocannon/5s with four tons of ammunition. Aiming assistance is provided by a Targeting Computer, and defense is improved by the addition of a Guardian ECM Suite. One double heat sink is removed.
Bonuses
Mech Quirk: Improved Targeting
+1 accuracy with ranged weapons
Pilot Affinity: Precise Shot
+1 bonus on weapon attacks
Factions
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JM7-L
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General Data | |
'Mech Type | BattleMech |
Class | HEAVY |
Weight | 70T |
Stock Role | Sniper & Direct-Fire Support |
Stock Specifications | |
Hardpoints | Ballistic: 4 Energy: 4 Support: 2 |
Speed | 4/7/0 |
Firepower | Max Damage: 194 Max Stability: 34 Max Heat: 0 |
Durability | Armor: 985 Structure: 536 |
Heat Efficiency | Sinking: 60 Alpha: 38 |
Melee | Kick: 70 Punch: 35 |
Stock Equipment | |
Engine | XL Engine |
Core | 280 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Standard Structure (Fixed) |
Armor | Ferro-Fibrous Armor |
Head | JagerMech Anti-Air Targeting (Fixed) |
Left Torso | CASE Ammo LBX/2 CLUSTER Ammo LBX/5 CLUSTER M Pulse |
Right Torso | CASE Ammo LBX/2 SLUG Ammo LBX/5 SLUG Ammo LBX/5 SLUG M Pulse |
Left Arm | LBX AC/2 LBX AC/5 |
Right Arm | LBX AC/2 LBX AC/5 |
Description
A rare variant of an already rare mech, the JagerMech II JM7-L is the ultimate anti-air platform. Armed with a quartet of LB-X autocannons, there is no aircraft that the JM7-L cannot bring to earth. Luckily, LB-2X and LB-5X Autocannons are effective against other combat targets as well. The autocannons are fed by 5 tons of ammo, ensuring they are rarely silenced. However, should the JM7-L run the bins dry, only a pair of Medium Pulse Lasers remain to defend itself with.
Bonuses
Mech Quirk: Improved Targeting
+1 accuracy with ranged weapons
Pilot Affinity: Precise Shot
+1 bonus on weapon attacks
Factions
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