Hoplite
HOP-4B
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General Data | |
'Mech Type | BattleMech |
Class | MEDIUM |
Weight | 55T |
Stock Role | Infantry Support |
Stock Specifications | |
Hardpoints | Energy: 3 Missile: 3 Support: 1 |
Speed | 4/6/0 |
Firepower | Max Damage: 115 Max Stability: 35 Max Heat: 0 |
Durability | Armor: 920 Structure: 456 |
Heat Efficiency | Sinking: 64 Alpha: 40 |
Melee | Kick: 55 Punch: 28 |
Stock Equipment | |
Engine | Standard Engine |
Core | 220 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Hoplite Narrow Profile (Fixed) |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Center Torso | Ammo LRM Ammo LRM |
Left Torso | Heat Sink Heat Sink Heat Sink Heat Sink |
Left Arm | LRM15 |
Right Arm | PPC |
Left Leg | Heat Sink Heat Sink |
Right Leg | Heat Sink Heat Sink |
Description
Conceived by Martinson Armaments of Terra in 2578 as an infantry support 'Mech, the Hoplite first saw service with the newly formed Star League Defense Force during the Reunification War. The mech barely survived the Succession Wars but was revived in the 3050s by the Wolf's Dragoons, who brought some with them from the Clan Homeworlds when they arrived in the IS in 3005. The 4B variant of the Hoplite is an early variant of the 'Mech that attempts to both alleviate the ammunition dependence of its primary weapon and increase its long-range damage potential. This is done by mounting a PPC as the primary weapon that is backed up by a LRM-15 launcher with two tons of reloads.
Bonuses
Mech Quirk: Narrow Profile
+1 evasion pips gained from movement, +1 defense against being hit
Pilot Affinity: Sturdy
Gains 2 extra pilot hits
Factions
- Mercenaries
- Wolf's Dragoons
HOP-4Bb
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General Data | |
'Mech Type | BattleMech |
Class | MEDIUM |
Weight | 55T |
Stock Role | Infantry Support |
Stock Specifications | |
Hardpoints | Energy: 3 Missile: 3 Support: 1 |
Speed | 4/6/0 |
Firepower | Max Damage: 120 Max Stability: 35 Max Heat: 0 |
Durability | Armor: 920 Structure: 456 |
Heat Efficiency | Sinking: 66 Alpha: 53 |
Melee | Kick: 55 Punch: 28 |
Stock Equipment | |
Engine | Standard Engine |
Core | 220 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | None |
Gyro | Hoplite Narrow Profile (Fixed) |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Center Torso | Guardian ECM |
Left Torso | CASE Heat Sink (D) Ammo LRM ARTIV Ammo LRM ARTIV |
Right Torso | Ammo AMS AMS CASE Heat Sink (D) |
Left Arm | Artemis IV FCS LRM15 |
Right Arm | ER PPC Heat Sink (D) |
Description
Essentially a 'Royal' variant in everything but name, the 'Double B' Hoplite was put into production at Strana Mechty MechWorks and Eden Weaponry Consolidated just before the death of Aleksandr Kerensky and found its way both into the forces of the Pentagon Powers and the infant toumans of the Clans. Keeping the LRM rack of the 4B, the 'Double B' upgrades the LRM-15 launcher with an Artemis IV system, swaps the PPC for an ER PPC, and increases the 'Mech's survivability with a Guardian ECM system, CASE, double heat sinks, and an anti-missile system.
Bonuses
Mech Quirk: Narrow Profile
+1 evasion pips gained from movement, +1 defense against being hit
Pilot Affinity: Sturdy
Gains 2 extra pilot hits
Factions
- Clan Ghost Bear
- CGB Theta Galaxy
- Clan Goliath Scorpion
- CGS Omega Galaxy
- Clan Jade Falcon
- CJF Iota Galaxy
- Clan Nova Cat
- CNC Omicron Galaxy
- Clan Snow Raven
- CSR Delta Galaxy
- Clan Wolf
- CW Epsilon Galaxy
- Scorpion Empire
- The 331st Royal BattleMech Division
- Dark Caste
HOP-4C
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General Data | |
'Mech Type | BattleMech |
Class | MEDIUM |
Weight | 55T |
Stock Role | Infantry Support |
Stock Specifications | |
Hardpoints | Ballistic: 3 Missile: 3 Support: 1 |
Speed | 4/6/0 |
Firepower | Max Damage: 80 Max Stability: 35 Max Heat: 0 |
Durability | Armor: 920 Structure: 456 |
Heat Efficiency | Sinking: 64 Alpha: 15 |
Melee | Kick: 55 Punch: 28 |
Stock Equipment | |
Engine | Standard Engine |
Core | 220 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Hoplite Narrow Profile (Fixed) |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Center Torso | Ammo AC/10 Ammo LRM |
Left Torso | Heat Sink Heat Sink Heat Sink Heat Sink |
Left Arm | LRM5 |
Right Arm | AC/10 |
Left Leg | Heat Sink Heat Sink |
Right Leg | Heat Sink Heat Sink |
Description
Conceived by Martinson Armaments of Terra in 2578 as an infantry support 'Mech, the Hoplite first saw service with the newly formed Star League Defense Force during the Reunification War. The mech barely survived the Succession Wars but was revived in the 3050s by the Wolf's Dragoons, who brought some with them from the Clan Homeworlds when they arrived in the IS in 3005. Effectively identical to the original Hoplite, the 4C carries as its primary weapon an Autocannon/10, which allows it to put a good amount of damage on a target, with a low amount of heat. The 'Mech is also armed with a LRM-5 launcher.
Bonuses
Mech Quirk: Narrow Profile
+1 evasion pips gained from movement, +1 defense against being hit
Pilot Affinity: Sturdy
Gains 2 extra pilot hits
Factions
- Mercenaries
- Wolf's Dragoons
Stock Loadout |
HOP-4Cb
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General Data | |
'Mech Type | BattleMech |
Class | MEDIUM |
Weight | 55T |
Stock Role | Infantry Support |
Stock Specifications | |
Hardpoints | Ballistic: 2 Missile: 3 Support: 2 |
Speed | 4/6/0 |
Firepower | Max Damage: 123 Max Stability: 54 Max Heat: 0 |
Durability | Armor: 940 Structure: 456 |
Heat Efficiency | Sinking: 60 Alpha: 17 |
Melee | Kick: 55 Punch: 28 |
Stock Equipment | |
Engine | Standard Engine |
Core | 220 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | None |
Gyro | Hoplite Narrow Profile (Fixed) |
Structure | Standard Structure (Fixed) |
Armor | Ferro-Fibrous Armor |
Left Torso | CASE Heat Sink (D) Ammo SRM |
Right Torso | CASE Heat Sink (D) |
Left Arm | SRM6 |
Right Arm | Ammo Gauss Ammo Gauss Ammo Gauss Gauss Rifle |
Description
Conceived by Martinson Armaments of Terra in 2578 as an infantry support 'Mech, the Hoplite first saw service with the newly formed Star League Defense Force during the Reunification War. The HOP-4Cb is a Clan variant from the super early days of the Clans before Clantech was perfected. It mounts all Inner Sphere-spec equipment and can still be found, rarely, in the Clan toumans. It is armed with a Gauss Rifle and SRM-6 and is clad in Ferro-Fibrous armor.
Bonuses
Mech Quirk: Narrow Profile
+1 evasion pips gained from movement, +1 defense against being hit
Pilot Affinity: Sturdy
Gains 2 extra pilot hits
Factions
- Clan Ghost Bear
- CGB Theta Galaxy
- Clan Jade Falcon
- CJF Iota Galaxy
- Clan Nova Cat
- CNC Omicron Galaxy
- Clan Snow Raven
- CSR Delta Galaxy
- Clan Wolf
- CW Epsilon Galaxy
- The 331st Royal BattleMech Division
- Dark Caste
HOP-4D
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General Data | |
'Mech Type | BattleMech |
Class | MEDIUM |
Weight | 55T |
Stock Role | Infantry Support |
Stock Specifications | |
Hardpoints | Ballistic: 3 Missile: 3 Support: 1 |
Speed | 4/6/0 |
Firepower | Max Damage: 80 Max Stability: 20 Max Heat: 0 |
Durability | Armor: 920 Structure: 456 |
Heat Efficiency | Sinking: 64 Alpha: 14 |
Melee | Kick: 55 Punch: 28 |
Stock Equipment | |
Engine | Standard Engine |
Core | 220 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Hoplite Narrow Profile (Fixed) |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Center Torso | Ammo LRM |
Left Torso | Heat Sink Heat Sink |
Right Torso | Heat Sink Heat Sink Ammo LBX/10 CLUSTER Ammo LBX/10 SLUG |
Left Arm | LRM5 |
Right Arm | LBX AC/10 |
Left Leg | Heat Sink Heat Sink |
Right Leg | Heat Sink Heat Sink |
Description
Conceived by Martinson Armaments of Terra in 2578 as an infantry support 'Mech, the Hoplite first saw service with the newly formed Star League Defense Force during the Reunification War. The mech barely survived the Succession Wars but was revived in the 3050s by the Wolf's Dragoons, who brought some with them from the Clan Homeworlds when they arrived in the IS in 3005. Long purely theorized and only definitively proven to exist recently, the HOP-4D is a obvious field refit of the 4C that swaps the AC/10 for a much improved LB-10X Autocannon. The LRM-5 remains the sole backup weapon.
Bonuses
Mech Quirk: Narrow Profile
+1 evasion pips gained from movement, +1 defense against being hit
Pilot Affinity: Sturdy
Gains 2 extra pilot hits
Factions
- Mercenaries
- Wolf's Dragoons
- The 331st Royal BattleMech Division
- Dark Caste