Flea (15T)
FLE-14
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General Data | |
'Mech Type | BattleMech |
Class | LIGHT |
Weight | 15T |
Stock Role | Ultralight Recon |
Stock Specifications | |
Hardpoints | Energy: 3 Support: 4 |
Speed | 10/15/4 |
Firepower | Max Damage: 20 Max Stability: 0 Max Heat: 0 |
Durability | Armor: 80 Structure: 131 |
Heat Efficiency | Sinking: 40 Alpha: 10 |
Melee | Kick: 15 Punch: 8 |
Stock Equipment | |
Engine | Standard Engine |
Core | 135 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Flea Ultralight (Fixed) |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Left Torso | Heat Sink Heat Sink |
Right Torso | Heat Sink Heat Sink |
Left Arm | Heat Sink |
Right Arm | M Laser |
Left Leg | Jump Jet (UL) Jump Jet (UL) |
Right Leg | Jump Jet (UL) Jump Jet (UL) |
Description
Entering production in 2519 the FLE-14 Flea was an attempt to create an ultra-light BattleMech. Weighing a mere fifteen tons, it could arguably be regarded as a different 'Mech design than the true Flea. It was capable of a maximum ground speed of nearly 150km/h with a 120 meter jump capability. Its weapons and armor however were very light: Only one ton of armor protected the unit, and the single Medium Laser mounted in the right arm was barely enough to make it a viable battlefield unit.
Bonuses
Mech Quirk: Narrow Profile
+1 evasion pips gained from movement, +1 defense against being hit
Pilot Affinity: Zippy
15% boost to sprint speed!
Factions
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