RawData:Weapon Gauss Gauss CLAN
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Weapon | |
---|---|
StartingAmmoCapacity | 0 |
MinRange | 60 |
EvasiveDamageMultiplier | 0 |
ProjectilesPerShot | 1 |
MaxRange | 900 |
AttackRecoil | 4 |
Damage | 70 |
HeatGenerated | 9 |
Type | Gauss |
Id | Weapon_Gauss_Gauss_CLAN |
RangeSplit | 210,450,660 |
AOECapable | false |
ShotsWhenFired | 1 |
IndirectFireCapable | false |
UIName | Gauss Rifle (C) |
Instability | 20 |
Bonuses | WeaponBoom: 70,ExplodeStab: 18,NoFireInMelee,WpnRecoil: 1,PipsIgnored: 1 |
Cost | 1568000 |
BattleValue | 0 |
ComponentSubType | Weapon |
DisallowedLocations | All |
CriticalChanceMultiplier | 1 |
AllowedLocations | All |
WeaponEffectID | WeaponEffect-Weapon_GaussRifle |
Icon | FerroMag |
DamageVariance | 0 |
Tonnage | 12 |
InventorySize | 4 |
Rarity | 10 |
ComponentType | Weapon |
Details | A Gauss Rifle uses electromagnetic charges to accelerate metallic rounds at extremely high speed, dealing massive damage by kinetic force alone. Unlike Autocannons, Gauss Rifles ammunition will not explode upon a Critical Hit. <color=#099ff2>VOLATILE!</color> |
RefireModifier | 1 |
EvasivePipsIgnored | 1 |
OverheatedDamageMultiplier | 0 |
AccuracyModifier | 0 |
Manufacturer | CLAN |
Name | Gauss Rifle (C) |
Model | Magnetic Cannon |
Category | Ballistic |
Purchasable | true |
AmmoCategory | GAUSS |
HeatDamage | 0 |