Jump Jets

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Jump Jets funnel superheated air to propel 'Mechs over obstacles in a controlled manner. Additionally, they may also be used to perform the dreaded 'Death from Above' attack.

Jump Jet (S)

Standard Jump Jets are specially designed for use on 'Mechs up to 55 tons.

Manufacturer: Generic
Tonnage: 0.5
Critical Slots: 1
Install Location: CT/LT/RT/LL/RL
Value: 30000


Equipped Effects:

  • Jump capacity 1
  • Produces 3 heat on activation.

Critical Effects:

  • DESTROYED: Equipped effects disabled.

Notes:

  • Jump jets will move a 'mech roughly 1 hex per jump jet equipped, to a maximum equal to their walking speed.
  • Fits on 'mechs in the 10-55t range.


Jump Jet (H)

Heavy Jump Jets are specially designed for use on 'Mechs from 60 to 85 tons.

Manufacturer: Generic
Tonnage: 1
Critical Slots: 1
Install Location: CT/LT/RT/LL/RL
Value: 60000


Equipped Effects:

  • Jump capacity 1
  • Produces 3 heat on activation.

Critical Effects:

  • DESTROYED: Equipped effects disabled.

Notes:

  • Jump jets will move a 'mech roughly 1 hex per jump jet equipped, to a maximum equal to their walking speed.
  • Fits on 'mechs in the 60-85t range.


Jump Jet (A)

Assault Jump Jets are specially designed for use on 'Mechs 90 tons and heavier.

Manufacturer: Generic
Tonnage: 2
Critical Slots: 1
Install Location: CT/LT/RT/LL/RL
Value: 70000


Equipped Effects:

  • Jump capacity 1
  • Produces 3 heat on activation.

Critical Effects:

  • DESTROYED: Equipped effects disabled.

Notes:

  • Jump jets will move a 'mech roughly 1 hex per jump jet equipped, to a maximum equal to their walking speed.
  • Fits on 'mechs in the 90-100t range.