Juggernaut
JG-R9T1
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General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 90T |
Stock Role | Arena Brawler |
Stock Specifications | |
Hardpoints | Energy: 7 Support: 20 |
Speed | 3/5/0 |
Firepower | Max Damage: 391 Max Stability: 16 Max Heat: 0 |
Durability | Armor: 1400 Structure: 691 |
Heat Efficiency | Sinking: 72 Alpha: 153 |
Melee | Kick: 90 Punch: 45 |
Stock Equipment | |
Engine | Standard Engine |
Core | 270 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Head | Juggernaut Improved Life Support (Fixed) M Pulse |
Center Torso | L Pulse |
Left Torso | CASE MG MG MG MG MG MG MG MG Ammo MG S Pulse S Pulse |
Right Torso | CASE MG MG MG MG MG MG MG MG Ammo MG S Pulse S Pulse |
Left Arm | Heat Sink (D) L Pulse M Pulse |
Right Arm | Heat Sink (D) L Pulse M Pulse |
Description
The JG-R9T1 is the original model Juggernaut, made before the X-Pulse Lasers were available to Solaris Arms. The mech still carries a crazy number of weapons, all lasers and Machine Guns, and still hits like a train, it's just a little less advanced about it. Mounting an absurd 16 Machine Guns and a pair of Small Pulse Lasers for close-range combat, the JG-R9T1 can count on a trio of both Large and Medium Pulse Lasers for ranged battle.
Bonuses
Mech Quirk: Improved Life Support
+1 injuries resisted
Pilot Affinity: Sturdy
Gains 2 extra pilot hits
Factions
- Mercenaries
- Solaris VII Mercenary League
JG-R9T2
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General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 90T |
Stock Role | Arena Brawler |
Stock Specifications | |
Hardpoints | Ballistic: 4 Energy: 8 Support: 12 |
Speed | 3/5/0 |
Firepower | Max Damage: 339 Max Stability: 12 Max Heat: 0 |
Durability | Armor: 1400 Structure: 691 |
Heat Efficiency | Sinking: 96 Alpha: 135 |
Melee | Kick: 90 Punch: 45 |
Stock Equipment | |
Engine | Standard Engine |
Core | 270 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Head | Juggernaut Improved Life Support (Fixed) Medium X-Pulse |
Center Torso | Large X-Pulse |
Left Torso | Coolant Pod Coolant Pod Heat Sink (D) MG MG MG MG MG MG Ammo MG [Half] |
Right Torso | Coolant Pod Coolant Pod Heat Sink (D) MG MG MG MG MG MG Ammo MG [Half] |
Left Arm | Heat Sink (D) Heat Sink (D) Large X-Pulse Medium X-Pulse |
Right Arm | Heat Sink (D) Heat Sink (D) Large X-Pulse Medium X-Pulse |
Description
A lumbering mountain of armor and weaponry, Solaris Arms' massive assault 'Mech definitely lives up to the name of Juggernaut. Armed with a battery of X-Pulse Lasers, the Juggernaut looks almost conventional at first glance. That is, until you notice the 12 Machine Guns. Built to shred opponents in close-range, the Juggernaut is more than capable of it. The Large and Medium X-Pulses provide token ranged firepower as the Juggernaut lumbers forward to its target. A quartet of Cool Pods tries desperately to keep the mech cool.
Bonuses
Mech Quirk: Improved Life Support
+1 injuries resisted
Pilot Affinity: Sturdy
Gains 2 extra pilot hits
Factions
- Mercenaries
- Solaris VII Mercenary League
JG-R9T3
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General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 90T |
Stock Role | Arena Brawler |
Stock Specifications | |
Hardpoints | Ballistic: 2 Energy: 7 Missile: 1 Support: 12 |
Speed | 3/5/0 |
Firepower | Max Damage: 369 Max Stability: 24 Max Heat: 0 |
Durability | Armor: 1400 Structure: 691 |
Heat Efficiency | Sinking: 96 Alpha: 153 |
Melee | Kick: 90 Punch: 45 |
Stock Equipment | |
Engine | Standard Engine |
Core | 270 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Head | Juggernaut Improved Life Support (Fixed) Medium X-Pulse |
Center Torso | Large X-Pulse |
Left Torso | Coolant Pod Coolant Pod Heat Sink (D) Ammo Magshot Magshot Rifle Magshot Rifle Magshot Rifle |
Right Torso | Coolant Pod Coolant Pod Heat Sink (D) Ammo Magshot Magshot Rifle Magshot Rifle Magshot Rifle |
Left Arm | Heat Sink (D) Heat Sink (D) Large X-Pulse Medium X-Pulse |
Right Arm | Heat Sink (D) Heat Sink (D) Large X-Pulse Medium X-Pulse |
Left Leg | Coolant Pod |
Right Leg | Coolant Pod |
Description
A lumbering mountain of armor and weaponry, Solaris Arms' massive assault 'Mech definitely lives up to the name of Juggernaut. This variant replaces the Machine Guns with Magshot gauss weapons. It also carries two more coolant pods compared to the JG-R9T2.
Bonuses
Mech Quirk: Improved Life Support
+1 injuries resisted
Pilot Affinity: Sturdy
Gains 2 extra pilot hits
Factions
- Mercenaries
- Solaris VII Mercenary League
JG-R9X1
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General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 90T |
Stock Role | Arena Brawler |
Stock Specifications | |
Hardpoints | Energy: 4 Support: 10 |
Speed | 4/6/0 |
Firepower | Max Damage: 220 Max Stability: 0 Max Heat: 50 |
Durability | Armor: 1695 Structure: 691 |
Heat Efficiency | Sinking: 78 Alpha: 100 |
Melee | Kick: 90 Punch: 45 |
Stock Equipment | |
Engine | Standard Engine |
Core | 360 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | +3 |
Gyro | Standard Gyro |
Structure | Endo-Steel Structure (Fixed) |
Armor | Light Ferro-Fibrous Armor |
Head | Juggernaut Improved Life Support (Fixed) FCS Precision Computer |
Left Torso | S Laser S Laser S Laser S Laser S Laser |
Right Torso | Guardian ECM S Laser S Laser S Laser S Laser S Laser |
Left Arm | Ammo Plasma Ammo Plasma Plasma Rifle |
Right Arm | Ammo Plasma Ammo Plasma Plasma Rifle |
Description
The JG-R9X1 is an attempt to bring the Juggernaut to a modern battlefield instead of an arena setting. Armed with a pair of cutting edge Plasma Rifles, the JG-R9X1 is capable of burning down pretty much anything in its path. For close-range, the JG-R9X1 has a traditionally Juggernaut flair, with 10 Small Lasers. An Endo-Steel chassis and Light Ferro-Fibrous allow for a large 360-rated fusion engine to power the Juggernaut at high speed and a battery of Double Heat Sinks keeps it all chilly. A Targeting Computer and ECM suite round out the design.
Bonuses
Mech Quirk: Improved Life Support
+1 injuries resisted
Pilot Affinity: Sturdy
Gains 2 extra pilot hits
Factions
- Gray Death Legion
- Mercenaries
- Mercenaries
- Lone Star Regiment
- Dismal Disinherited
- Solaris VII Mercenary League
- Northwind Highlanders
- Knights Of St. Cameron
- Snord's Irregulars
- Blue Star Irregulars
- Eridani Light Horse