RawData:Weapon Autocannon AC5P 0-STOCK
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Weapon | |
---|---|
StartingAmmoCapacity | 0 |
MinRange | 90 |
EvasiveDamageMultiplier | 0 |
ProjectilesPerShot | 2 |
MaxRange | 720 |
AttackRecoil | 2 |
Damage | 35 |
HeatGenerated | 9 |
Type | Autocannon |
Id | Weapon_Autocannon_AC5P_0-STOCK |
RangeSplit | 180,360,540 |
AOECapable | false |
ShotsWhenFired | 1 |
IndirectFireCapable | false |
UIName | AC/5 Prototype |
Instability | 10 |
Cost | 100000 |
BattleValue | 0 |
ComponentSubType | Weapon |
DisallowedLocations | All |
CriticalChanceMultiplier | 1 |
AllowedLocations | All |
WeaponEffectID | WeaponEffect-Weapon_AC5 |
Icon | uixSvgIcon_weapon_Ballistic |
DamageVariance | 0 |
Tonnage | 9 |
InventorySize | 2 |
Rarity | 0 |
ComponentType | Weapon |
Details | The AC/5 is the flexible and general-use autocannon but this model is a prototype version of the production AC/5 in service today. It weighs more, generates more heat, and does less damage than its modern counterpart. Like all Autocannon weaponry, AC/5s suffer from recoil effects from continuous fire. |
RefireModifier | 1 |
EvasivePipsIgnored | 0 |
OverheatedDamageMultiplier | 0 |
AccuracyModifier | 0 |
Manufacturer | GM |
Name | AC/5 Prototype |
Model | Prototype Tactical Autocannon |
Category | Ballistic |
Purchasable | true |
AmmoCategory | AC5 |
HeatDamage | 0 |