Module:Factions
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Documentation for this module may be created at Module:Factions/doc
-- Module:Factions handles translating faction tags to their full names local p = {} local mechs = require('Module:Mech').core local getArgs = require('Module:Arguments').getArgs p.factionTags = { AuriganDirectorate = 'Aurigan Directorate', AuriganMercenaries = 'Mercenaries', AuriganPirates = 'Pirates', AuriganRestoration = 'Aurigan Restoration (Arano)', Chainelane = 'Chainelane Isles', Circinus = 'Circinus Federation', ClanGhostBear = 'Clan Ghost Bear', ClanJadeFalcon = 'Clan Jade Falcon', ClanWolf = 'Clan Wolf', ComStar = 'Comstar', Davion = 'Federated Suns (Davion)', Delphi = 'New Delphi Compact', Hanse = 'Hanseatic League', JarnFolk = 'JarnFolk', Kurita = 'Draconis Combine (Kurita)', Liao = 'Capellan Confederation (Liao)', Locals = 'Local Government', MagistocracyOfCanopus = 'Magistocracy of Canopus', Marian = 'Marian Hegemony', Marik = 'Free Worlds League (Marik)', Outworld = 'Outworld Alliance', Rasalhague = 'Free Rasalhague Republic', Rim = 'Rim Collection', Steiner = 'Lyran Commonwealth (Steiner)', TaurianConcordat = 'Taurian Concordat', Tortuga = 'Tortuga Dominions' } function p.mechFactions(frame) local tpl_args = getArgs(frame, {parentFirst=true}) variant = tpl_args[1] local mech = mechs.mech:new(variant) local factionList = mw.html.create('ul') for _, tag in ipairs(mech.tags) do if p.factionTags[tag] ~= nil then factionList:tag('li'):wikitext(p.factionTags[tag]) end end return factionList end return p