RawData:Weapon Bomb Bay Shock
Weapon | |
---|---|
StartingAmmoCapacity | 1 |
MinRange | 0 |
EvasiveDamageMultiplier | 0 |
ProjectilesPerShot | 1 |
MaxRange | 240 |
AttackRecoil | 1 |
Damage | 50 |
HeatGenerated | 0 |
Type | LRM |
Id | Weapon_Bomb_Bay_Shock |
RangeSplit | 60,120,180 |
AOECapable | false |
ShotsWhenFired | 1 |
IndirectFireCapable | true |
UIName | Shock Bomb |
Instability | 10 |
Bonuses | BombBay,TargetInitiative: 1,AMSImmune,NoFireInMelee |
Cost | 200000 |
ComponentSubType | Weapon |
BattleValue | 0 |
CriticalChanceMultiplier | 1 |
DisallowedLocations | All |
WeaponEffectID | WeaponEffect-Weapon_LRM5 |
Icon | bombing-run |
DamageVariance | 0 |
AllowedLocations | All |
Tonnage | 1 |
Rarity | 0 |
ComponentType | Weapon |
InventorySize | 1 |
RefireModifier | 0 |
EvasivePipsIgnored | 0 |
Details | This is an attached Bomb Bay, armed with a Shock warhead. Bomb bays are heavily used on aerospace fighters for target saturation. This Shock warhead does low damage but also pushes targets backwards in initiative during combat. <color=#ffcc00>Uses Internal Ammo.</color> |
AccuracyModifier | 0 |
HeatDamage | 0 |
Name | Shock Bomb Bay |
Model | Multi-Use Bomb Rack |
Manufacturer | Alliance Munitions |
Purchasable | true |
AmmoCategory | BOMB |
OverheatedDamageMultiplier | 0 |