Mantis

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MTS-S
Mantis.png
General Data
'Mech Type BattleMech
Class Light
Weight 30T
Stock Role Melee Solaris Brawler
Stock Specifications
Hardpoints Ballistic: 0
Energy: 4
Missile: 0
Support: 2
Speed 10/15/0
Firepower Max Damage: 115
Max Stability: 0
Durability Armor: 490
Structure: 256
Heat Efficiency Sinking: 60
Alpha: 73
Melee Kick: 30
Weapon: 30
Punch: 15
Stock Equipment
Engine XL
Core 270
Heat Sinks Doiuble Heat Sinks
E-Cooling None
Gyro None
Structure Endo-Steel (Fixed)
Armor Ferro-Fibrous
Head None
Center Torso ER M Laser
Left Torso ER M Laser
ER S Laser
M.A.S.C.
Right Torso ER M Laser
ER S Laser
Left Arm Lower Arm
Claws (Fixed)
Right Arm Lower Arm
Claws (Fixed)
Left Leg None
Right Leg None


Description

A Solaris VII turned mercenary BattleMech, the Mantis uses high speed (boosted by MASC) and powerful extended range lasers to slice off enemy armor. Once the Mantis is in grappling range, it can use the experimental Claw systems to literally tear an enemy apart. The Mantis's main weapon are its two tungsten-reinforced composite Claws. These are backed up by three ER Medium Lasers and two ER Small Lasers. As the lasers are mounted in the torso, the Mantis can always use the Claws.


Bonuses

Mech Quirk: Melee Weapon

This model has a melee weapon


Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage


Factions

The MTS-S can be found with these forces:

  • Local Government
  • Mercenaries
  • Pirates


Stock Loadout
Stock Loadout
MTS-T
Mantis.png
General Data
'Mech Type BattleMech
Class Light
Weight 30T
Stock Role Melee Solaris Brawler
Stock Specifications
Hardpoints Ballistic: 0
Energy: 4
Missile: 0
Support: 2
Speed 10/15/0
Firepower Max Damage: 115
Max Stability: 0
Durability Armor: 535
Structure: 256
Heat Efficiency Sinking: 60
Alpha: 73
Melee Kick: 30
Weapon: 30
Punch: 15
Stock Equipment
Engine XL
Core 270
Heat Sinks Doiuble Heat Sinks
E-Cooling None
Gyro XL
Structure Endo-Steel (Fixed)
Armor Ferro-Fibrous
Head FCS ADV TC
Center Torso ER M Laser
Left Torso ER M Laser
ER S Laser
Right Torso ER M Laser
ER S Laser
Left Arm Lower Arm
Claws (Fixed)
Right Arm Lower Arm
Claws (Fixed)
Left Leg None
Right Leg None


Description

A Solaris VII turned mercenary BattleMech, the Mantis uses high speed (boosted by MASC) and powerful extended range lasers to slice off enemy armor. Once the Mantis is in grappling range, it can use the experimental Claw systems to literally tear an enemy apart. The Mantis's main weapon are its two tungsten-reinforced composite Claws. These are backed up by three ER Medium Lasers and two ER Small Lasers. As the lasers are mounted in the torso, the Mantis can always use the Claws. The MTS-T includes a Targeting Computer and XL Gyro, putting the saved weight into armor.


Bonuses

Mech Quirk: Melee Weapon

This model has a melee weapon


Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage


Factions

The MTS-T can be found with these forces:

  • Local Government
  • Mercenaries
  • Pirates


Stock Loadout
Stock Loadout
SA-MN
Mantis.png
General Data
'Mech Type BattleMech
Class Light
Weight 30T
Stock Role Melee Solaris Brawler
Stock Specifications
Hardpoints Ballistic: 0
Energy: 4
Missile: 0
Support: 2
Speed 10/15/0
Firepower Max Damage: 90
Max Stability: 0
Durability Armor: 490
Structure: 256
Heat Efficiency Sinking: 60
Alpha: 46
Melee Kick: 30
Weapon: 30
Punch: 15
Stock Equipment
Engine XL
Core 270
Heat Sinks Doiuble Heat Sinks
E-Cooling None
Gyro Standard
Structure Endo-Steel (Fixed)
Armor Ferro-Fibrous
Head None
Center Torso M Laser
Left Torso M Laser
S Laser
M.A.S.C.
Right Torso M Laser
S Laser
Left Arm Lower Arm
Claws (Fixed)
Right Arm Lower Arm
Claws (Fixed)
Left Leg None
Right Leg None


Description

A Solaris VII turned mercenary BattleMech, the Mantis uses high speed (boosted by MASC) and a battery of lasers to slice off enemy armor. Once the Mantis is in grappling range, it can use the experimental Claw systems to literally tear an enemy apart. The Mantis's main weapon are its two tungsten-reinforced composite Claws. These are backed up by three Medium Laser and two Small Lasers. As the lasers are mounted in the torso, the Mantis can always use the Claws.


Bonuses

Mech Quirk: Melee Weapon

This model has a melee weapon


Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage


Factions

The SA-MN can be found with these forces:

  • Local Government
  • Mercenaries
  • Pirates


Stock Loadout
Stock Loadout