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Quirks
Mech Quirk: Clan BattleMech
+10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -30 melee accuracy
Clan Assault Mechs
As of BTA3062 v7.6 there are approximately 20 Clan Assault Mech chassis, with 71 variants.
Mech | Hardpoints | Engine | Components | Free Tonnage | Speed | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Chassis | Model | Ton | Role | B | E | M | S | O | Type | Core | Heat Sinks | Structure | Armor | Melee Weapon | Core Gear | Bare | Walk | Sprint | Jump |
Mech Quirk: Stabilized Weapon - AC10 Weapons -2 recoil with ranged weapons Pilot Affinity: Keen Eyed 15% boost to sensor and sight range |
ANH C | 100T | Juggernaut / Siege Mech | 6 | 6 | 0 | 0 | 0 | Standard | 300 | cDHS | Clan Endo | Clan Armor | None | 70T | 92T | 3 | 5 | 0 |
ANH GAUSS | 100T | Juggernaut / Siege Mech | 8 | 2 | 0 | 0 | 0 | Standard | 200 | cDHS | Clan Endo | Clan Armor | None | 81.5T | 92T | 2 | 3 | 0 |