RawData:Weapon Laser SmallLaser 0-STOCK
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Weapon | |
---|---|
StartingAmmoCapacity | 0 |
MinRange | 0 |
EvasiveDamageMultiplier | 0 |
ProjectilesPerShot | 1 |
MaxRange | 120 |
AttackRecoil | 0 |
Damage | 12 |
HeatGenerated | 5 |
Type | Laser |
Id | Weapon_Laser_SmallLaser_0-STOCK |
RangeSplit | 30,60,90 |
AOECapable | false |
ShotsWhenFired | 1 |
IndirectFireCapable | false |
UIName | S Laser |
Instability | 0 |
Bonuses | WpnAccuracy: +1,WpnCrits: +10%,PipsIgnored: 3 |
Cost | 20000 |
BattleValue | 0 |
ComponentSubType | Weapon |
DisallowedLocations | All |
CriticalChanceMultiplier | 1.1 |
AllowedLocations | All |
WeaponEffectID | WeaponEffect-Weapon_Laser_Small |
Icon | uixSvgIcon_weapon_Support |
DamageVariance | 0 |
Tonnage | 0.5 |
InventorySize | 1 |
Rarity | 0 |
ComponentType | Weapon |
Details | Small Lasers deal superb damage for their weight and heat generation but have extremely limited range. Like all Lasers, Small Lasers enjoy a baseline accuracy bonus over other weapons. |
RefireModifier | 0 |
EvasivePipsIgnored | 3 |
OverheatedDamageMultiplier | 0 |
AccuracyModifier | -1 |
Manufacturer | Martell |
Name | S Laser |
Model | Small Laser |
Category | AntiPersonnel |
Purchasable | true |
AmmoCategory | NotSet |
HeatDamage | 0 |