RawData:Weapon Laser BinaryLaserCannon 0-STOCK
Jump to navigation
Jump to search
Weapon | |
---|---|
BonusValueA | +10% Crit |
StartingAmmoCapacity | 0 |
MinRange | 0 |
EvasiveDamageMultiplier | 0 |
ProjectilesPerShot | 1 |
MaxRange | 510 |
AttackRecoil | 1 |
Damage | 70 |
HeatGenerated | 35 |
Type | Laser |
Id | Weapon_Laser_BinaryLaserCannon_0-STOCK |
RangeSplit | 150,300,450 |
AOECapable | false |
ShotsWhenFired | 1 |
IndirectFireCapable | false |
UIName | Binary Laser |
Instability | 0 |
Bonuses | WpnCrits: 20%,WpnAccuracy: +2 |
Cost | 200000 |
BattleValue | 0 |
ComponentSubType | Weapon |
DisallowedLocations | All |
CriticalChanceMultiplier | 1.2 |
AllowedLocations | All |
WeaponEffectID | WeaponEffect-Weapon_LaserPulse_Large |
Icon | uixSvgIcon_weapon_Energy |
DamageVariance | 0 |
Tonnage | 9 |
InventorySize | 2 |
Rarity | 5 |
ComponentType | Weapon |
Details | Considered a dead end technology, Binary Laser (nicknamed 'Blazers') fused two Large Laser cores together, allowing them to be fired together. While this increased penetration, the damage was still lower than firing two Large Lasers separately. |
RefireModifier | 0 |
EvasivePipsIgnored | 0 |
OverheatedDamageMultiplier | 0 |
AccuracyModifier | -2 |
Manufacturer | Defiance |
Name | Blazer |
Model | Binary Laser Cannon |
Category | Energy |
Purchasable | true |
AmmoCategory | NotSet |
HeatDamage | 0 |