RawData:Weapon Bearhunter Superheavy AC BA Clan
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Weapon | |
---|---|
StartingAmmoCapacity | 4 |
MinRange | 0 |
EvasiveDamageMultiplier | 0 |
ProjectilesPerShot | 1 |
MaxRange | 180 |
AttackRecoil | 1 |
Damage | 15 |
HeatGenerated | 1 |
Type | Autocannon |
Id | Weapon_Bearhunter_Superheavy_AC_BA_Clan |
RangeSplit | 45,90,135 |
AOECapable | false |
ShotsWhenFired | 1 |
IndirectFireCapable | false |
UIName | BA Bearhunter SH AC (C) |
Instability | 4 |
Bonuses | PipsIgnored: 3,WeaponBoom: 15,AntiBA: 100%,InternalAmmo: 4,CostPerShot: 100 |
Cost | 15000 |
BattleValue | 0 |
ComponentSubType | Weapon |
DisallowedLocations | All |
CriticalChanceMultiplier | 1 |
AllowedLocations | All |
WeaponEffectID | WeaponEffect-Weapon_AC10_Single |
Icon | battle-amor-suit |
DamageVariance | 0 |
Tonnage | 0.3 |
InventorySize | 2 |
Rarity | 20 |
ComponentType | Weapon |
Details | The Bearhunter Superheavy Autocannon was originally designed by Clan Hell's Horses to trump the battle armor forces of their traditional enemies, Clan Ghost Bear. Eventually of course the Bears acquired the Bearhunter and put it into production on the suit most famous for using it, the Golem. The Bearhunter is basically just a large autocannon for battle armor, dealing respectable damage at relatively short range, and making absolute paste out of enemy infantry and battle armor forces. |
RefireModifier | 0 |
EvasivePipsIgnored | 3 |
OverheatedDamageMultiplier | 0 |
AccuracyModifier | 0 |
Manufacturer | Hell's Horses |
Name | BA Bearhunter Superheavy Autocannon (C) |
Model | Superheavy Autocannon |
Category | AntiPersonnel |
Purchasable | true |
AmmoCategory | Flamer |
HeatDamage | 0 |