RawData:Weapon Autocannon AC10 CLAN
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Weapon | |
---|---|
StartingAmmoCapacity | 0 |
MinRange | 0 |
EvasiveDamageMultiplier | 0 |
ProjectilesPerShot | 1 |
MaxRange | 550 |
AttackRecoil | 3 |
Damage | 60 |
HeatGenerated | 15 |
Type | Autocannon |
Id | Weapon_Autocannon_AC10_CLAN |
RangeSplit | 150,350,450 |
AOECapable | false |
ShotsWhenFired | 1 |
IndirectFireCapable | false |
UIName | Ultra AC/10 (C) |
Instability | 15 |
Bonuses | VariableBurstCount: 2,WpnRecoil: 3,WeaponJAMFlat: 15 |
Cost | 900000 |
BattleValue | 0 |
ComponentSubType | Weapon |
DisallowedLocations | All |
CriticalChanceMultiplier | 1 |
AllowedLocations | All |
WeaponEffectID | WeaponEffect-Weapon_AC10_Single |
Icon | uixSvgIcon_weapon_Ballistic |
DamageVariance | 0 |
Tonnage | 10 |
InventorySize | 4 |
Rarity | 10 |
ComponentType | Weapon |
Details | One of the most powerful and efficient weapons mounted in combat, AC/10s are known for their heavy damage and ability to stagger opponents. Like all Autocannon weaponry, AC/10s suffer from recoil effects from continuous fire.
<color=#ffcc00>Uses UAC10 Ammo.</color> <color=#00ffff>Left Click on Chance to hit during battle to switch firing mode</color> |
RefireModifier | 3 |
EvasivePipsIgnored | 0 |
OverheatedDamageMultiplier | 0 |
AccuracyModifier | 0 |
Manufacturer | CLAN |
Name | UAC/10 (C) |
Model | Heavy Autocannon |
Category | Ballistic |
Purchasable | true |
AmmoCategory | UAC10 |
HeatDamage | 0 |