Ammunition
Jump to navigation
Jump to search
Ballistic
AC/2
Name | Tonnage | Slots | Capacity | Cost Per Shot | Explosion Damage | Effects | Additional Info | ||
---|---|---|---|---|---|---|---|---|---|
Normal | Stability | Heat | |||||||
AC/2 | 1 | 1 | 45 | 100 | 25 | 6 | 0 | ||
AC/2 [AP] | 1 | 1 | 45 | 200 | 25 | 6 | 0 | +100% bonus crit chance | |
AC/2 [CL] | 1 | 1 | 68 | 50 | 25 | 6 | 0 | +50% bonus ammo
+2 recoil |
Caseless autocannon ammunition was developed by the Federated Commonwealth to provide more ammunition. Instead of a standard metal or plastic shell casing filled with propellant, the caseless autocannon round had the propellant 'packed' around the projectile. |
AC/2 [Half] | |||||||||
AC/2 [Pre] | |||||||||
AC/2 [Sabot] | |||||||||
AC/2 AOE | |||||||||
AC/2 Piercing |
AC/5
Name | Tonnage | Slots | Capacity | Cost Per Shot | Explosion Damage | Effects | Additional Info | ||
---|---|---|---|---|---|---|---|---|---|
Normal | Stability | Heat | |||||||
AC/5 | |||||||||
AC/10
Name | Tonnage | Slots | Capacity | Cost Per Shot | Explosion Damage | Effects | Additional Info | ||
---|---|---|---|---|---|---|---|---|---|
Normal | Stability | Heat | |||||||
AC/10 | |||||||||
AC/20
Name | Tonnage | Slots | Capacity | Cost Per Shot | Explosion Damage | Effects | Additional Info | ||
---|---|---|---|---|---|---|---|---|---|
Normal | Stability | Heat | |||||||
AC/20 | |||||||||
HVAC
Name | Tonnage | Slots | Capacity | Cost Per Shot | Explosion Damage | Effects | Additional Info | |||
---|---|---|---|---|---|---|---|---|---|---|
Normal | Stability | Heat | ||||||||
HVAC/2 | ||||||||||
HVAC/5 | ||||||||||
HVAC/10 |
RAC
Name | Tonnage | Slots | Capacity | Cost Per Shot | Explosion Damage | Effects | Additional Info | ||
---|---|---|---|---|---|---|---|---|---|
Normal | Stability | Heat | |||||||
RAC/2 | |||||||||
RAC/2 [Half] | |||||||||
RAC/5 | |||||||||
RAC/5 [Half] |
UAC
Name | Tonnage | Slots | Capacity | Cost Per Shot | Explosion Damage | Effects | Additional Info | ||
---|---|---|---|---|---|---|---|---|---|
Normal | Stability | Heat | |||||||
UAC/2 | |||||||||
UAC/2 [Half] | |||||||||
UAC/5 | |||||||||
UAC/5 [Half] | |||||||||
UAC/10 | |||||||||
UAC/10 [Half] | |||||||||
UAC/20 | |||||||||
UAC/20 [Half] |
LB-X
Name | Tonnage | Slots | Capacity | Cost Per Shot | Explosion Damage | Effects | Additional Info | ||
---|---|---|---|---|---|---|---|---|---|
Normal | Stability | Heat | |||||||
LBX/2 Cluster | |||||||||
LBX/2 Slug | |||||||||
LBX/5 Cluster | |||||||||
LBX/5 Slug | |||||||||
LBX/10 Cluster | |||||||||
LBX/10 Slug | |||||||||
LBX/20 Cluster | |||||||||
LBX/20 Slug |
Gauss
Name | Tonnage | Slots | Capacity | Cost Per Shot | Explosion Damage | Effects | Additional Info | ||
---|---|---|---|---|---|---|---|---|---|
Normal | Stability | Heat | |||||||
Crude Gauss | |||||||||
Gauss | |||||||||
Gauss [Half] |
Heavy Gauss
Name | Tonnage | Slots | Capacity | Cost Per Shot | Explosion Damage | Effects | Additional Info | ||
---|---|---|---|---|---|---|---|---|---|
Normal | Stability | Heat | |||||||
Heavy Gauss |
Hyper-Assault Gauss
Name | Tonnage | Slots | Capacity | Cost Per Shot | Explosion Damage | Effects | Additional Info | ||
---|---|---|---|---|---|---|---|---|---|
Normal | Stability | Heat | |||||||
Hyper Gauss |
Light Gauss
Name | Tonnage | Slots | Capacity | Cost Per Shot | Explosion Damage | Effects | Additional Info | ||
---|---|---|---|---|---|---|---|---|---|
Normal | Stability | Heat | |||||||
Light Gauss |
Magshot
Name | Tonnage | Slots | Capacity | Cost Per Shot | Explosion Damage | Effects | Additional Info | ||
---|---|---|---|---|---|---|---|---|---|
Normal | Stability | Heat | |||||||
Magshot |
Silver Bullet Gauss
Name | Tonnage | Slots | Capacity | Cost Per Shot | Explosion Damage | Effects | Additional Info | ||
---|---|---|---|---|---|---|---|---|---|
Normal | Stability | Heat | |||||||
Silver Bullet Gauss |
Mech Grenade Launcher
Name | Tonnage | Slots | Capacity | Cost Per Shot | Explosion Damage | Effects | Additional Info | ||
---|---|---|---|---|---|---|---|---|---|
Normal | Stability | Heat | |||||||
Grenade Hi-Ex | |||||||||
Grenade Inferno | |||||||||
Grenade Smoke |
Machine Gun
Name | Tonnage | Slots | Capacity | Cost Per Shot | Explosion Damage | Effects | Additional Info | ||
---|---|---|---|---|---|---|---|---|---|
Normal | Stability | Heat | |||||||
MG | |||||||||
MG [AP] | |||||||||
MG [Half] | |||||||||
MG [HE] | |||||||||
MG [TRC] |
Mortar
Name | Tonnage | Slots | Capacity | Cost Per Shot | Explosion Damage | Effects | Additional Info | ||
---|---|---|---|---|---|---|---|---|---|
Normal | Stability | Heat | |||||||
Mortar | |||||||||
Mortar [Half] | |||||||||
Mortar Acid | |||||||||
Mortar Acid [Half] | |||||||||
Mortar Airburst | |||||||||
Mortar Airburst [Half] | |||||||||
Mortar FASCAM | |||||||||
Mortar FASCAM [Half] | |||||||||
Mortar Flare | |||||||||
Mortar Flare [Half] | |||||||||
Mortar Guided | |||||||||
Mortar Guided [Half] | |||||||||
Mortar Inferno | |||||||||
Mortar Inferno [Half] | |||||||||
Mortar Smoke | |||||||||
Mortar Smoke [Half] | |||||||||
Mortar Supressant | |||||||||
Mortar |
Energy
Chem Laser
Name | Tonnage | Slots | Capacity | Cost Per Shot | Explosion Damage | Effects | Additional Info | ||
---|---|---|---|---|---|---|---|---|---|
Normal | Stability | Heat | |||||||
Chem Laser | |||||||||
Plasma
Name | Tonnage | Slots | Capacity | Cost Per Shot | Explosion Damage | Effects | Additional Info | ||
---|---|---|---|---|---|---|---|---|---|
Normal | Stability | Heat | |||||||
Plasma |
Missile
==
Support
AMS
Name | Tonnage | Slots | Capacity | Cost Per Shot | Explosion Damage | Effects | Additional Info | ||
---|---|---|---|---|---|---|---|---|---|
Normal | Stability | Heat | |||||||
AMS | |||||||||
NARC
Name | Tonnage | Slots | Capacity | Cost Per Shot | Explosion Damage | Effects | Additional Info | ||
---|---|---|---|---|---|---|---|---|---|
Normal | Stability | Heat | |||||||
NARC | |||||||||