UrbanLord
UBL-20
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General Data | |
'Mech Type | BattleMech |
Class | HEAVY |
Weight | 70T |
Stock Role | Next Generation Heavy Assault |
Stock Specifications | |
Hardpoints | Ballistic: 3 Energy: 3 Support: 2 |
Speed | 4/6/8 |
Firepower | Max Damage: 52 Max Stability: 1 Max Heat: 0 |
Durability | Armor: 1025 Structure: 536 |
Heat Efficiency | Sinking: 126 Alpha: 48 |
Melee | Kick: 70 Punch: 35 |
Stock Equipment | |
Engine | 3rd Gen. Engine (Fixed) |
Core | 280 (Fixed) |
Heat Sinks | Heat Sink Kit (3GHS) (Fixed) |
E-Cooling | +1 (Fixed) |
Gyro | Standard Gyro |
Structure | 3rd Gen. Endo-Steel Structure (Fixed) |
Armor | 3rd Gen. Armor (Fixed) |
Head | 3rd Gen. Cockpit (Fixed) |
Center Torso | 3rd Gen. Jump Jet (H) (Fixed) 3rd Gen. Jump Jet (H) (Fixed) |
Left Torso | 3rd Gen. Heat Sink 3rd Gen. Heat Sink |
Right Torso | Ammo Gauss Cannon/20 Ammo Gauss Cannon/20 Ammo Gauss Cannon/20 Ammo Gauss Cannon/20 [Frag] Ammo Gauss Cannon/20 [Frag] Ammo Gauss Cannon/20 [Inc] |
Left Arm | 3rd Gen. Heat Sink 3rd Gen. Heat Sink 3rd Gen. Heat Sink 3rd Gen. Heat Sink 3rd Gen. Heat Sink 3rd Gen. Heat Sink 3rd Gen. Heat Sink 3rd Gen. Heat Sink L Grazer |
Right Arm | GC/20 |
Left Leg | 3rd Gen. Jump Jet (H) (Fixed) 3rd Gen. Jump Jet (H) (Fixed) |
Right Leg | 3rd Gen. Jump Jet (H) (Fixed) 3rd Gen. Jump Jet (H) (Fixed) |
Special Note: The UrbanLord UBL-20 is a custom Community Content 'Mech.
Description
Designed, supposedly, by an internal St. Ives think-tank, the UrbanLord features technology as-yet unseen by the Inner Sphere. Labeled as 3rd Generation technology, the UrbanLord represents a massive leap forward for the Sphere. With beyond cutting-edge tech, the UrbanLord is a force to be reckoned with. Its Gauss Cannon/20 and Large Grazer provide incredible firepower while a battery of 3rd Gen. Jump Jets give it unparalleled maneuverability for its size. Combined with a light 3rd Gen. Fusion Engine and a state-of-the-art 3rd Gen. Cockpit, the UrbanLord has no weaknesses and only strengths.
<b><color=#e51717>COMMUNITY CONTENT</color></b>
Bonuses
Mech Quirk: 3rd Gen. Cockpit
+2 accuracy with ranged weapons
Pilot Affinity: Evasive
+2 bonus against being hit
Factions