Foot Actuators
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Actuators control a 'Mech's limbs and are used to perform Melee attacks at close quarters. All 'Mechs come equipped with stock Actuators, which can be upgraded for improved performance.
Generic Actuators
Foot
The default foot actuator in every 'mech.
Manufacturer: | Generic |
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Tonnage: | 0 |
Critical Slots: | 1 |
Install Location: | Foot |
Value: | 30,000 |
Gear ID: | emod_leg_foot |
Equipped Effects:
- None.
Critical Effects:
- DESTROYED: Reduces walk and sprint distances by 10%.
- DESTROYED: Movement (walk/sprint/jump) requires piloting checks to prevent falling over.
Speedy Foot
Manufacturer: | Periphery Armory, Inc. |
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Tonnage: | 1 |
Crtical Slots: | 1 |
Install Location: | Foot |
Value: | 30,000 |
Gear ID: | emod_leg_foot_speed |
Equipped Effects:
- +0.025 sprint multiplier.
Critical Effects:
- DESTROYED: Reduces walk and sprint distances by 10%.
- DESTROYED: Movement (walk/sprint/jump) requires piloting checks to prevent falling over.
- DESTROYED: -2 accuracy penalty to kick attacks. Kick damage reduced by 50% (stacks with other leg actuator penalties).
Rawlings Actuators
Foot Epsilon
Manufacturer: | Rawlings |
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Tonnage: | 0 |
Critical Slots: | 1 |
Install Location: | Foot |
Value: | 30,000 |
Gear ID: | Gear_Actuator_Rawlings_Epsilon |
Equipped Effects:
- DFAs do +5% more damage.
Critical Effects:
- DESTROYED: Reduces walk and sprint distances by 10%.
- DESTROYED: Movement (walk/sprint/jump) requires piloting checks to prevent falling over.
Foot Omicron +
Manufacturer: | Rawlings |
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Tonnage: | 0.5 |
Critical Slots: | 1 |
Install Location: | Foot |
Value: | 60,000 |
Gear ID: | Gear_Actuator_Rawlings_Omicron |
Equipped Effects:
- DFAs do +10% more damage.
Critical Effects:
- DESTROYED: Reduces walk and sprint distances by 10%.
- DESTROYED: Movement (walk/sprint/jump) requires piloting checks to prevent falling over.
Foot Omega + +
Manufacturer: | Rawlings |
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Tonnage: | 1 |
Critical Slots: | 1 |
Install Location: | Foot |
Value: | 90,000 |
Gear ID: | Gear_Actuator_Rawlings_Omega |
Equipped Effects:
- DFAs do +15% more damage.
Critical Effects:
- DESTROYED: Reduces walk and sprint distances by 10%.
- DESTROYED: Movement (walk/sprint/jump) requires piloting checks to prevent falling over.
Earthwerks Actuators
Foot Scissor
Manufacturer: | Earthwerks |
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Tonnage: | 0 |
Critical Slots: | 1 |
Install Location: | Foot |
Value: | 60,000 |
Gear ID: | Gear_Actuator_Earthwerks_Scissor |
Equipped Effects:
- Kicks do +10% more damage.
Critical Effects:
- DESTROYED: Reduces walk and sprint distances by 10%.
- DESTROYED: Movement (walk/sprint/jump) requires piloting checks to prevent falling over.
Foot Axe +
Manufacturer: | Earthwerks |
---|---|
Tonnage: | 0.5 |
Critical Slots: | 1 |
Install Location: | Foot |
Value: | 30,000 |
Gear ID: | Gear_Actuator_Earthwerks_Axe |
Equipped Effects:
- Kicks do +15% more damage.
Critical Effects:
- DESTROYED: Reduces walk and sprint distances by 10%.
- DESTROYED: Movement (walk/sprint/jump) requires piloting checks to prevent falling over.
Foot Roundhouse + +
Manufacturer: | Earthwerks |
---|---|
Tonnage: | 1 |
Critical Slots: | 1 |
Install Location: | Foot |
Value: | 90,000 |
Gear ID: | Gear_Actuator_Earthwerks_Roundhouse |
Equipped Effects:
- Kicks do +20% more damage.
Critical Effects:
- DESTROYED: Reduces walk and sprint distances by 10%.
- DESTROYED: Movement (walk/sprint/jump) requires piloting checks to prevent falling over.