Module:Equipment
Jump to navigation
Jump to search
Documentation for this module may be created at Module:Equipment/doc
-- Module:Equipment is my attempt to create a list of mechs that use a particular -- bit of equipment with the idea being you can see what mechs to hunt for particular bits of gear. local p = {} local mechs = require('Module:Mech').core local getArgs = require('Module:Arguments').getArgs p.componentID = { emod_kit_cdhs } function p.equipmentMechs(frame) local tpl_args = getArgs(frame, {parentFirst=true}) local equipment = tpl_args[1] local where = string.format('MechInventory HOLDS "%s"', equipment) -- when querying for mechs, set the limit to 2000. this is arbitrarily high -- (larger than the total number of mechs). without this, factions with lots -- of mechs would not show all of them. local equipmentMechData = mw.ext.cargo.query( 'Mech,Chassis','Chassis.Name=Name,Chassis.VariantName=VariantName', { join = 'Mech.ChassisID=Chassis.Id', where=where, limit=2000 } ) local equipList = mw.html.create('ul') equipList:cssText('column-count: 3;-moz-column-count: 3;-webkit-column-count: 3') for _, mech in ipairs(equipmentMechData) do equipList:tag('li'):wikitext(string.format( '[[%s#%s|%s %s]]', mech['Name'], mech['VariantName'], mech['Name'], mech['VariantName'] )) end return equipList end function p.mechEquipment(frame) local tpl_args = getArgs(frame, {parentFirst=true}) variant = tpl_args[1] local mech = mechs.mech.byVariant(variant) if mech == nil then return mw.html.create('div').wikitext("''Mech not found''") end local equip = {} local mechList = mw.html.create('ul') for _, tag in ipairs(mech.equip) do if p.componentID[equip] ~= nil then table.insert(equip, p.componentID[tag]) end end table.sort(tags) for _, tag in ipairs(equip) do factionList:tag('li'):wikitext(tag) end return mechList end return p