RawData:Weapon Laser SmallLaserERPulse CLAN
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Weapon | |
---|---|
StartingAmmoCapacity | 0 |
MinRange | 0 |
EvasiveDamageMultiplier | 0 |
ProjectilesPerShot | 1 |
MaxRange | 180 |
AttackRecoil | 1 |
Damage | 25 |
HeatGenerated | 12 |
Type | Laser |
Id | Weapon_Laser_SmallLaserERPulse_CLAN |
RangeSplit | 50,105,130 |
AOECapable | false |
ShotsWhenFired | 1 |
IndirectFireCapable | false |
UIName | ER S Pulse Laser (C) |
Instability | 0 |
Bonuses | PipsIgnored: 1,WpnAccuracy: +1 |
Cost | 441000 |
BattleValue | 0 |
ComponentSubType | Weapon |
DisallowedLocations | All |
CriticalChanceMultiplier | 1 |
AllowedLocations | All |
WeaponEffectID | WeaponEffect-Weapon_LaserPulse_Small |
Icon | uixSvgIcon_weapon_Energy |
DamageVariance | 0 |
Tonnage | 1 |
InventorySize | 1 |
Rarity | 10 |
ComponentType | Weapon |
Details | The technicians of Clan Wolf were interested in creating an improved pulse laser with extended range. Unlike their Inner Sphere counterparts, who simply pumped more energy into a standard pulse laser, the Wolf techs combined the best features of their Pulse and Extended range lasers to create the ER Pulse Laser family. |
RefireModifier | 0 |
EvasivePipsIgnored | 1 |
OverheatedDamageMultiplier | 0 |
AccuracyModifier | -1 |
Manufacturer | CLAN |
Name | ER S Pulse Laser (C) |
Model | S ER Pulse Laser |
Category | AntiPersonnel |
Purchasable | true |
AmmoCategory | NotSet |
HeatDamage | 0 |