Sandbox

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| Davion Light: | Locust LCT-3D | Fireball ALM-7D | Valkyrie VLK-QD | Osiris OSR-3D | Wolfhound WLF-1 | Swordsman SWD-2 |-

| Davion Medium: | Blackjack BJ-1DB | Blackjack BJ-1DC | Griffin GRF-1DS | Centurion CN9-D | Enforcer ENF-5D | Dervish DV-7D | Sentinel STN-3L |-



Light Turrets
Turret Armour Structure Weapons
HVAC/2 Sniper Turret 120 12 4x HVAC/2

2x LMG

LB-2X Sniper Turret 120 12 4x LBX/2

2x LMG

LB-2X Sniper Turret (C) 120 12 4x LBX/2 (C)

2x LMG (C)

Light Laser Turret 120 12 4x Medium Laser
Light LRM Turret 120 12 4x LRM 10

2x MG

Light LRM Turret (C) 120 12 2x LRM 10 (C)

2x LMG (C)

Light Mortar Turret 120 12 Mortar/4

2x Mortar/2

Light MRM Turret 120 12 3x MRM10
Light Shredder Turret 120 12 2x SRM 6

2x Flamer

Light Sniper Turret 120 12 4x AC/2

2x MG

Light Thunderbolt Turret 120 12 4x Thunderbolt 5
Quad Light Turret 120 12 4x Medium Laser
UAC/2 Sniper Turret 120 12 4x UAC/2

2x LMG

Medium Turrets
Turret Armour Structure Weapons
Binary Laser Cannon Turret 200 12 2x Binary Laser
Bombast Laser Turret 200 12 2x Bombast Laser
Calliope Turret 200 12 2x Large Laser

2x MPL
4 x LRM 5

Dual AC10 Turret 200 12 2x AC/10
Dual HVAC/5 Turret 200 12 2x HVAC/5

2x HMG

Dual LB-5X Turret 200 12 2x LBX/5 (C)

2x MG (C)

Dual LB-10X Turret 200 12 2x LBX/10

2x HMG

Dual UAC/10 Turret 200 12 2x UAC/5

2x HMG

ER Laser Turret 200 12 4x ER Medium Laser (C)

2x SPL

Heavy PPC Turret 200 12 2x Heavy PPC
Light Gauss Rifle Turret 200 12 2x Light Gauss Rifle
Light Standard Turret 200 12 Large Laser

4x Medium Laser

Light PPC Sniper Turret 200 12 4x Light PPC
Light Streak SRM Turret 200 12 12x SSRM 2 (C)
Medium LRM Turret 200 12 2x LRM 20
Medium LRM Turret 200 12 2x LRM 15 (C)

2x MG (C)

Medium Mortar Turret 200 12 Mortar/8

2x Mortar/4

Medium MRM Turret 200 12 3x MRM 20
Medium Thunderbolt Turret 200 12 3x Thunderbolt 10
Plasma Rifle Turret 200 12 2x Plasma Rifle
Quad Medium Turret 200 12 4x Large Laser
RAC/2 Turret 200 12 2x RAC/2

LMG

Standard LRM Turret 200 12 2x LRM 15

2x Machine Gun

Standard Shredder Turret 200 12 AC/20

2x SRM 2
3x Flamer

Standard Sniper Turret 200 12 2x PPC

2x MG

Quad Heavy Turret 200 12 4x PPC
Heavy Turrets
Turret Armour Structure Weapons
Arrow IV Artillery Turret 300 12 2x Arrow IV
Dual HVAC/10 Turret 300 12 2x HVAC/10

2x HMG

Dual LB-10X Turret 300 12 2x LBX/10 (C)

2x HMG (C)

Dual LB-20X Turret 300 12 2x LBX/20

2x HMG

Dual RAC/5 Turret 300 12 2x RAC/5

2x HMG

Dual UAC/20 Turret 300 12 2x UAC/20

2x HMG

Gauss Turret 300 12 2x Gauss Rifle
Heavy Laser Turret 300 12 4x Medium Laser

2x Large Laser
2x Machine Gun

Heavy LRM Turret 300 12 2x LRM 15

2x LRM 10
2x Machine Gun

Heavy LRM Turret 300 12 2x LRM 20 (C)

2x MG

Heavy Mortar Turret 300 12 3x Mortar/8
Heavy MRM Turret 300 12 3x MRM 30
Heavy Shredder Turret 300 12 AC/20

2x SRM 6
4x Flamer

Heavy Sniper Turret 300 12 2x PPC

4x AC/2
2x MG

Heavy Thunderbolt Turret 300 12 2x Thunderbolt 15
Silver Bullet Turret 300 12 2x Silver Bullet Gauss
Thumper Turret 300 12 2x Thumper Artillery
Twin ER PPC Turret 300 12 2x ERPPC (C)

4x ER Micro Laser

Infantry Turrets
Turret Armour Structure Weapons
Infantry Flamer Platoon - 40-150 4x Infantry Flamer
Infantry Gauss Field Gun - 40-150 2x Gauss Rifle
Infantry Heavy Rifle Platoon - 40-150 4x Infantry Rifles
Infantry LRM Platoon - 40-150 2x Infantry LRM
Infantry MRM Field Gun - 40-150 3x MRM 20
Infantry Rifle Platoon - 40-150 2x Infantry Rifles
Infantry SRM Platoon - 40-150 3x Infantry SRM


HEC-4C
Hecatoncheires.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 65T
Stock Role Dedicated Electronic Warfare
Stock Specifications
Hardpoints Ballistic: 1
Energy: 4
Missile: 3
Support: 1
Speed 4/7/0
Firepower Max Damage: 168
Max Stability: 52
Max Heat: 0
Durability Armor: 880
Structure: 521
Heat Efficiency Sinking: 60
Alpha: 66
Melee Kick: 65
Punch: 33
Stock Equipment
Engine XL Engine
Core 260
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Head C3 Slave
Hecatoncheires Command Mech (Fixed)
Center Torso MML3
Left Torso Ammo LRM
Ammo LRM
MML9
Ammo SRM
Ammo SRM
Right Torso Bloodhound Probe
Light Gauss
Ammo Light Gauss
Left Arm Angel ECM
M Laser
M Laser
Right Arm Ammo Light Gauss
M Laser
M Laser


Description

In the 3060s, the Free Worlds League found themselves in need of a dedicated e-war design for the increasingly complicated battlefield. The FWLM brass toyed with several ideas and eventually settled on a previously-rejected redesign of the venerable Cyclops that downsized the mech to the heavy mech weight class. Naming it the Hecatoncheires after the mythical siblings of the cyclopses, the new mech would carry a mixed loadout as well as dedicated e-war gear. An Angel ECM, Bloodhound Active Probe, and C3 Slave system provide maximum e-war potential while a battery of missiles and lasers provide no-frills firepower. The HEC-4C proved a success and several variants were commissioned as well as the design being sold to various other powers.


Bonuses

Mech Quirk: Command Mech

+1 initiative


Pilot Affinity: Keen Eyed

+15% boost to sensor and sight range


Factions

Factions


Stock Loadout
Stock Loadout
HEC-4H
Hecatoncheires.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 65T
Stock Role Repurposed E-War Platform
Stock Specifications
Hardpoints Ballistic: 2
Energy: 4
Missile: 3
Support: 1
Speed 4/7/0
Firepower Max Damage: 260
Max Stability: 99
Max Heat: 0
Durability Armor: 880
Structure: 521
Heat Efficiency Sinking: 72
Alpha: 73
Melee Kick: 65
Punch: 33
Stock Equipment
Engine XL Engine
Core 260
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Hecatoncheires Command Mech (Fixed)
S Laser
Center Torso SRM6
Left Torso Ammo AC/20
Ammo AC/20
CASE II
Ammo LRM
Ammo LRM
LRM15
Ammo SRM
Right Torso AC/20
Left Arm Heat Sink (D)
M Laser
Right Arm Heat Sink (D)
M Laser


Description

After the release of the HEC-4H, FWLM high command decided to make several variants, including one that was a purely combat variant that dropped the e-war premise entirely. Critics derided this variant as 'needless' and 'it's just a bad heavy mech' but the brass was undeterred. An AC/20, LRM-15, SRM-6, pair of Medium Lasers, and a Small Laser provide moderate firepower for a mech its tonnage while an XL Engine and 12 DHS give power and heat sinking. The HEC-4H proved a basically functional combat design and was accepted into the FWLM without much issue but also little fanfare.


Bonuses

Mech Quirk: Command Mech

+1 initiative


Pilot Affinity: Keen Eyed

+15% boost to sensor and sight range


Factions

Factions


Stock Loadout
Stock Loadout
HEC-5C
Hecatoncheires.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 65T
Stock Role Dedicated Electronic Warfare
Stock Specifications
Hardpoints Ballistic: 1
Energy: 5
Missile: 3
Support: 1
Speed 4/7/0
Firepower Max Damage: 230
Max Stability: 40
Max Heat: 0
Durability Armor: 880
Structure: 521
Heat Efficiency Sinking: 66
Alpha: 79
Melee Kick: 65
Punch: 33
Stock Equipment
Engine XL Engine
Core 260
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Head ER M Laser
Hecatoncheires Command Mech (Fixed)
Center Torso MRM10
Left Torso Bloodhound Probe
CASE
Ammo MRM
Ammo MRM
MRM20
Right Torso CASE
Ammo RAC/5
Ammo RAC/5
Ammo RAC/5
Rotary AC/5
Left Arm ER M Laser
Heat Sink (D)
Right Arm ER M Laser
C3i


Description

With the success of the HEC-4C, FWLM brass decided on commissioning some upgrades. Of them, the -5C was the one that won the bidding war and was put into production. Using ComStar's new Improved C3 Computer as well as advanced weaponry, the HEC-5C proved more than sufficient for the modern battlefield. Armed with a Rotary AC/5 and 30 tubes of MRMs as well as a battery of ER Medium Lasers, the -5C relies heavily on its Bloodhound Active Probe and its C3i system for maximum effectiveness. 11 DHS and CASE provide longevity on the field of honor.


Bonuses

Mech Quirk: Command Mech

+1 initiative


Pilot Affinity: Keen Eyed

+15% boost to sensor and sight range


Factions

Factions


Stock Loadout
Stock Loadout