Annihilator
ANH-1A
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General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 100T |
Stock Role | Juggernaut & Siege Mech |
Stock Specifications | |
Hardpoints | Ballistic: 6 Energy: 6 Support: 2 |
Speed | 2/3/0 |
Firepower | Max Damage: 320 Max Stability: 120 Max Heat: 0 |
Durability | Armor: 1000 Structure: 766 |
Heat Efficiency | Sinking: 72 Alpha: 76 |
Melee | Kick: 100 Punch: 50 |
Stock Equipment | |
Engine | Standard Engine |
Core | 200 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Annihilator Easy to Maintain (Fixed) |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Center Torso | M Laser M Laser |
Left Torso | AC/10 Ammo AC/10 Ammo AC/10 Annihilator Stabilized Aim (Fixed) Heat Sink Heat Sink Heat Sink |
Right Torso | AC/10 Ammo AC/10 Ammo AC/10 Annihilator Stabilized Aim (Fixed) Heat Sink Heat Sink Heat Sink |
Left Arm | AC/10 Annihilator Stabilized Aim (Fixed) M Laser |
Right Arm | AC/10 Annihilator Stabilized Aim (Fixed) M Laser |
Left Leg | Heat Sink Heat Sink |
Right Leg | Heat Sink Heat Sink |
Description
Originally developed in the final year of the Amaris Civil War as the ultimate fixed position city defense BattleMech, the Annihilator was built as a sign of the military strength of the Star League in Exile. The -1A was armed with four Autocannon/10s and four Medium Lasers. While less accurate than the original -2A, the 1A was still a highly destructive and dangerous 'Mech that no MechWarrior looked forward to engaging.
Bonuses
Mech Quirk: Stabilized Weapon - Ballistic Weapons
-3 recoil with ballistic weapons
Pilot Affinity: Keen Eyed
15% boost to sensor and sight range
Factions
- Clan Fire Mandrill
- Clan Fire Mandrill
- Kindraa Faraday-Tanaga
- Kindraa Sainze
- Kindraa Mick-Kreese
- Clan Ghost Bear
- CGB Theta Galaxy
- Clan Goliath Scorpion
- CGS Omega Galaxy
- Clan Jade Falcon
- CJF Iota Galaxy
- Clan Nova Cat
- CNC Omicron Galaxy
- Clan Snow Raven
- CSR Delta Galaxy
- Clan Wolf
- CW Epsilon Galaxy
- Gray Death Legion
- Mercenaries
- Mercenaries
- Camacho's Caballeros
- Greenburg's Godzillas
- Narhal's Raiders
- Barrett's Fusiliers
- Mobile Fire
- Vanguard Legion
- Avanti's Angels
- Screaming Eagles
- Smithson's Chinese Bandits
- Harlock's Warriors
- The Blackhearts
- Romanov's Crusaders
- Jacob's Juggernauts
- Lindon's Battalion
- Grim Determination
- The Krushers
- Winfield's Regiment
- Rubinsky's Light Horse
- Khorsakov's Cossacks
- The Black Outlaws
- 21st Centauri Lancers
- Tooth of Ymir
- Dioscuri
- The Arcadians
- Northwind Highlanders
- Lone Star Regiment
- Dismal Disinherited
- Solaris VII Mercenary League
- Snord's Irregulars
- Blue Star Irregulars
- Knights Of St. Cameron
- Wolf's Dragoons
- Kell Hounds
- 12th Vegan Rangers
- Eridani Light Horse
- Burr's Black Cobras
- Langendorf Lancers
- Lethal Injection
- Olson's Rangers
- Broadsword Legion
- Always Faithful
- Hsien Hotheads
- Simonson's Cutthroats
- 51st Dark Panzer Jaegers
- Fist Of Mokal
- Knights of Caerbannog
- Local Government
- Scorpion Empire
Stock Loadout |
ANH-1A4
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General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 100T |
Stock Role | Artillery Siege Mech |
Stock Specifications | |
Hardpoints | Energy: 6 Missile: 4 Support: 4 Artillery: 2 |
Speed | 2/3/0 |
Firepower | Max Damage: 500 Max Stability: 70 Max Heat: 70 |
Durability | Armor: 1160 Structure: 766 |
Heat Efficiency | Sinking: 84 Alpha: 129 |
Melee | Kick: 100 Punch: 50 |
Stock Equipment | |
Engine | Standard Engine |
Core | 200 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | None |
Gyro | Annihilator Easy to Maintain (Fixed) |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Center Torso | L Pulse |
Left Torso | Arrow IV CASE Heat Sink (D) |
Right Torso | Arrow IV CASE Heat Sink (D) |
Left Arm | Ammo ArrowIV FASCAM Heat Sink (D) Heat Sink (D) L Pulse |
Right Arm | Ammo ArrowIV FASCAM Heat Sink (D) Heat Sink (D) L Pulse |
Left Leg | Ammo ArrowIV Ammo ArrowIV Inferno |
Right Leg | Ammo ArrowIV Ammo ArrowIV Inferno |
Description
A theorized variant of the Annihilator that never surfaced before the mech's extinction, the designs for the -1A4 was rediscovered by the Capellans in a lost Star League trove. Since they redeveloped the Arrow IV system, it was only natural that they deployed its greatest form, the ANH-1A4. Armed with a pair of Arrow IV systems with six tons of ammo between them, the -1A4 takes the Annihilator's siege role to the next level. For backup weaponry, the -1A4 carries a trio of Large Pulse Lasers.
Bonuses
Mech Quirk: Stabilized Weapon - Ballistic Weapons
-3 recoil with ballistic weapons
Pilot Affinity: Keen Eyed
15% boost to sensor and sight range
Factions
- Capellan Confederation (Liao)
- Capellan Confederation (Liao)
- Death Commandos
- 1st McCarron's Armored Cavalry
ANH-1E
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General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 100T |
Stock Role | Juggernaut & Siege Mech |
Stock Specifications | |
Hardpoints | Energy: 12 Support: 4 |
Speed | 2/3/0 |
Firepower | Max Damage: 300 Max Stability: 80 Max Heat: 0 |
Durability | Armor: 1080 Structure: 766 |
Heat Efficiency | Sinking: 164 Alpha: 140 |
Melee | Kick: 100 Punch: 50 |
Stock Equipment | |
Engine | Standard Engine |
Core | 200 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Annihilator Easy to Maintain (Fixed) |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Head | Heat Sink |
Center Torso | M Laser M Laser |
Left Torso | Heat Sink Heat Sink Heat Sink Heat Sink Heat Sink Heat Sink Heat Sink Heat Sink Heat Sink Heat Sink Heat Sink Heat Sink |
Right Torso | Heat Sink Heat Sink Heat Sink Heat Sink Heat Sink Heat Sink Heat Sink Heat Sink Heat Sink Heat Sink Heat Sink Heat Sink |
Left Arm | Heat Sink Heat Sink M Laser PPC PPC |
Right Arm | Heat Sink Heat Sink M Laser PPC PPC |
Left Leg | Heat Sink Heat Sink |
Right Leg | Heat Sink Heat Sink |
Description
Still a fearsome and powerful design, where the original Annihilator-1A carries a bevy of powerful autocannons, the -1E instead opts for an all-energy weapon loadout. Four Particle Projection Cannons give the Annihilator-1E a brutal and incredibly powerful punch while the Medium Lasers from the -1A are carried over for in-close protection while increasing the armor protection somewhat to mitigate enemy return fire.
Bonuses
Mech Quirk: Stabilized Weapon - Ballistic Weapons
-3 recoil with ballistic weapons
Pilot Affinity: Keen Eyed
15% boost to sensor and sight range
Factions
- Gray Death Legion
- Mercenaries
- Mercenaries
- Greenburg's Godzillas
- Narhal's Raiders
- Barrett's Fusiliers
- The Blackhearts
- Camacho's Caballeros
- Avanti's Angels
- Mobile Fire
- Smithson's Chinese Bandits
- Vanguard Legion
- Screaming Eagles
- The Krushers
- The Black Outlaws
- Jacob's Juggernauts
- Lindon's Battalion
- Grim Determination
- Romanov's Crusaders
- Winfield's Regiment
- Rubinsky's Light Horse
- Khorsakov's Cossacks
- 21st Centauri Lancers
- Tooth of Ymir
- Harlock's Warriors
- 12th Vegan Rangers
- Dismal Disinherited
- Solaris VII Mercenary League
- Eridani Light Horse
- Broadsword Legion
- Lone Star Regiment
- Snord's Irregulars
- Northwind Highlanders
- Blue Star Irregulars
- Knights Of St. Cameron
- Dioscuri
- Burr's Black Cobras
- Fist Of Mokal
- Lethal Injection
- Olson's Rangers
- The Arcadians
- 51st Dark Panzer Jaegers
- Langendorf Lancers
- Simonson's Cutthroats
- Always Faithful
- Hsien Hotheads
- Knights of Caerbannog
- Local Government
ANH-1G
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General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 100T |
Stock Role | Juggernaut & Siege Mech |
Stock Specifications | |
Hardpoints | Ballistic: 6 Energy: 2 Support: 2 |
Speed | 2/3/0 |
Firepower | Max Damage: 285 Max Stability: 110 Max Heat: 0 |
Durability | Armor: 1480 Structure: 766 |
Heat Efficiency | Sinking: 60 Alpha: 50 |
Melee | Kick: 100 Punch: 50 |
Stock Equipment | |
Engine | Standard Engine |
Core | 200 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | None |
Gyro | Annihilator Easy to Maintain (Fixed) |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Left Torso | Ammo Gauss Ammo Gauss Gauss Rifle Heat Sink (D) |
Right Torso | ER PPC Heat Sink (D) |
Left Arm | Ammo Gauss Ammo Gauss Gauss Rifle |
Right Arm | Ammo Gauss Ammo Gauss Gauss Rifle |
Description
The Annihilator-1G is a rare variant of the mech from the end of the Amaris Civil War. Armed with a frankly unfair amount of weaponry, the -1G is about as close as you can get to maximum firepower on a mech. The -1G carries an ER PPC and a withering three Gauss Rifles. Powered by a standard 200 rated engine and a standard number of double heat sinks, the Annihilator-1G solves the -1A's range problem handily.
Bonuses
Mech Quirk: Stabilized Weapon - Ballistic Weapons
-3 recoil with ballistic weapons
Pilot Affinity: Keen Eyed
15% boost to sensor and sight range
Factions
- Gray Death Legion
- Mercenaries
- Mercenaries
- Greenburg's Godzillas
- Narhal's Raiders
- Barrett's Fusiliers
- The Blackhearts
- Camacho's Caballeros
- Avanti's Angels
- Mobile Fire
- Smithson's Chinese Bandits
- Vanguard Legion
- Screaming Eagles
- The Krushers
- The Black Outlaws
- Jacob's Juggernauts
- Lindon's Battalion
- Grim Determination
- Romanov's Crusaders
- Winfield's Regiment
- Rubinsky's Light Horse
- Khorsakov's Cossacks
- 21st Centauri Lancers
- Tooth of Ymir
- Harlock's Warriors
- 12th Vegan Rangers
- Dismal Disinherited
- Solaris VII Mercenary League
- Eridani Light Horse
- Broadsword Legion
- Lone Star Regiment
- Snord's Irregulars
- Northwind Highlanders
- Blue Star Irregulars
- Knights Of St. Cameron
- Dioscuri
- Burr's Black Cobras
- Fist Of Mokal
- Lethal Injection
- Olson's Rangers
- The Arcadians
- 51st Dark Panzer Jaegers
- Langendorf Lancers
- Simonson's Cutthroats
- Always Faithful
- Hsien Hotheads
- Knights of Caerbannog
- Local Government
ANH-1X
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General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 100T |
Stock Role | Juggernaut & Siege Mech |
Stock Specifications | |
Hardpoints | Ballistic: 6 Energy: 4 Support: 3 |
Speed | 2/3/0 |
Firepower | Max Damage: 372 Max Stability: 60 Max Heat: 0 |
Durability | Armor: 1520 Structure: 766 |
Heat Efficiency | Sinking: 60 Alpha: 93 |
Melee | Kick: 100 Punch: 50 |
Stock Equipment | |
Engine | Standard Engine |
Core | 200 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | None |
Gyro | Annihilator Easy to Maintain (Fixed) |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Head | S Laser |
Center Torso | M Laser M Laser |
Left Torso | Annihilator Stabilized Aim (Fixed) CASE Heat Sink (D) LBX AC/10 Ammo LBX/10 CLUSTER Ammo LBX/10 SLUG |
Right Torso | Annihilator Stabilized Aim (Fixed) CASE Heat Sink (D) LBX AC/10 Ammo LBX/10 CLUSTER Ammo LBX/10 SLUG |
Left Arm | Annihilator Stabilized Aim (Fixed) LBX AC/10 Ammo LBX/10 SLUG M Laser S Pulse |
Right Arm | Annihilator Stabilized Aim (Fixed) LBX AC/10 Ammo LBX/10 CLUSTER M Laser S Pulse |
Description
The Annihilator-1X is a rare variant of the mech from the end of the Amaris Civil War. It looks a lot like the later -2A, carrying quad LB-10X Autocannons and a bevy of Medium, Small, and Small Pulse Lasers for backup. Unlike the later -2A though, the -1X is equipped with double heat sinks to let the autocannons sing far longer without heat issues.
Bonuses
Mech Quirk: Stabilized Weapon - Ballistic Weapons
-3 recoil with ballistic weapons
Pilot Affinity: Keen Eyed
15% boost to sensor and sight range
Factions
- Gray Death Legion
- Mercenaries
- Mercenaries
- Greenburg's Godzillas
- Narhal's Raiders
- Barrett's Fusiliers
- The Blackhearts
- Camacho's Caballeros
- Avanti's Angels
- Mobile Fire
- Smithson's Chinese Bandits
- Vanguard Legion
- Screaming Eagles
- The Krushers
- The Black Outlaws
- Jacob's Juggernauts
- Lindon's Battalion
- Grim Determination
- Romanov's Crusaders
- Winfield's Regiment
- Rubinsky's Light Horse
- Khorsakov's Cossacks
- 21st Centauri Lancers
- Tooth of Ymir
- Harlock's Warriors
- 12th Vegan Rangers
- Dismal Disinherited
- Solaris VII Mercenary League
- Eridani Light Horse
- Broadsword Legion
- Lone Star Regiment
- Snord's Irregulars
- Northwind Highlanders
- Blue Star Irregulars
- Knights Of St. Cameron
- Dioscuri
- Burr's Black Cobras
- Fist Of Mokal
- Lethal Injection
- Olson's Rangers
- The Arcadians
- 51st Dark Panzer Jaegers
- Langendorf Lancers
- Simonson's Cutthroats
- Always Faithful
- Hsien Hotheads
- Knights of Caerbannog
- Local Government
- The 331st Royal BattleMech Division
- Dark Caste
ANH-2A
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General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 100T |
Stock Role | Juggernaut & Siege Mech |
Stock Specifications | |
Hardpoints | Ballistic: 8 Energy: 6 Support: 2 |
Speed | 2/3/0 |
Firepower | Max Damage: 348 Max Stability: 60 Max Heat: 0 |
Durability | Armor: 1000 Structure: 766 |
Heat Efficiency | Sinking: 68 Alpha: 80 |
Melee | Kick: 100 Punch: 50 |
Stock Equipment | |
Engine | Standard Engine |
Core | 200 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Annihilator Easy to Maintain (Fixed) |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Head | Heat Sink |
Center Torso | M Pulse M Pulse |
Left Torso | Annihilator Stabilized Aim (Fixed) CASE Heat Sink Heat Sink LBX AC/10 Ammo LBX/10 CLUSTER Ammo LBX/10 SLUG |
Right Torso | Annihilator Stabilized Aim (Fixed) CASE Heat Sink Heat Sink LBX AC/10 Ammo LBX/10 CLUSTER Ammo LBX/10 SLUG |
Left Arm | Annihilator Stabilized Aim (Fixed) LBX AC/10 M Pulse |
Right Arm | Annihilator Stabilized Aim (Fixed) LBX AC/10 M Pulse |
Left Leg | Heat Sink Heat Sink |
Right Leg | Heat Sink Heat Sink |
Description
Originally developed in the final year of the Amaris Civil War as the ultimate fixed position city defense BattleMech, the Annihilator was built as a sign of the military strength of the Star League in Exile. The -2A is the full powered Star League tech version of the Annihilator, armed with four LB 10-X Autocannons and four Medium Pulse Lasers.
Bonuses
Mech Quirk: Stabilized Weapon - Ballistic Weapons
-3 recoil with ballistic weapons
Pilot Affinity: Keen Eyed
15% boost to sensor and sight range
Factions
- Federated Suns (Davion)
- 10th Lyran Guards
- Gray Death Legion
- Lyran Commonwealth (Steiner)
- Lyran Commonwealth (Steiner)
- 6th Lyran Guards
- 5th Donegal Guards
- Mercenaries
- Mercenaries
- Camacho's Caballeros
- Greenburg's Godzillas
- Narhal's Raiders
- Barrett's Fusiliers
- Mobile Fire
- Vanguard Legion
- Avanti's Angels
- Screaming Eagles
- Smithson's Chinese Bandits
- Harlock's Warriors
- The Blackhearts
- Romanov's Crusaders
- Jacob's Juggernauts
- Lindon's Battalion
- Grim Determination
- The Krushers
- Winfield's Regiment
- Rubinsky's Light Horse
- Khorsakov's Cossacks
- The Black Outlaws
- 21st Centauri Lancers
- Tooth of Ymir
- Dioscuri
- The Arcadians
- Northwind Highlanders
- Lone Star Regiment
- Dismal Disinherited
- Solaris VII Mercenary League
- Snord's Irregulars
- Blue Star Irregulars
- Knights Of St. Cameron
- Wolf's Dragoons
- Kell Hounds
- 12th Vegan Rangers
- Eridani Light Horse
- Burr's Black Cobras
- Langendorf Lancers
- Lethal Injection
- Olson's Rangers
- Broadsword Legion
- Always Faithful
- Hsien Hotheads
- Simonson's Cutthroats
- 51st Dark Panzer Jaegers
- Fist Of Mokal
- Knights of Caerbannog
- Local Government
ANH-2G
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General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 100T |
Stock Role | Juggernaut & Siege Mech |
Stock Specifications | |
Hardpoints | Ballistic: 8 Support: 4 |
Speed | 2/3/0 |
Firepower | Max Damage: 200 Max Stability: 200 Max Heat: 0 |
Durability | Armor: 1320 Structure: 766 |
Heat Efficiency | Sinking: 40 Alpha: 25 |
Melee | Kick: 100 Punch: 50 |
Stock Equipment | |
Engine | Standard Engine |
Core | 200 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Annihilator Easy to Maintain (Fixed) |
Structure | Endo-Steel Structure (Fixed) |
Armor | Standard Armor |
Center Torso | Ammo Light Gauss |
Left Torso | Light Gauss Light Gauss |
Right Torso | Heat Sink Heat Sink Light Gauss |
Left Arm | Light Gauss |
Right Arm | Light Gauss |
Left Leg | Ammo Light Gauss Ammo Light Gauss |
Right Leg | Ammo Light Gauss Ammo Light Gauss |
Description
Designed by a madman in the Marik military after salvaging an Annihilator from the Wolf's Dragoons, the ANH-2G proved weirdly able on the battlefield. Built on a custom redesigned Endo-Steel frame, the -2G takes a cue from the -1G in its love of Gauss Rifles. However, the -2G has a distinctly Marik twist: it carries 5 Light Gauss Rifles. A ton of ammo per gun gives it respectable, if not incredible, endurance. The greatest drawback to the design is a total lack of backup weaponry.
Bonuses
Mech Quirk: Stabilized Weapon - Ballistic Weapons
-3 recoil with ballistic weapons
Pilot Affinity: Keen Eyed
15% boost to sensor and sight range
Factions
- Free Worlds League (Marik)
- Free Worlds League (Marik)
- 1st Knights of the Inner Sphere
ANH C
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General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 100T |
Stock Role | Juggernaut & Siege Mech |
Stock Specifications | |
Hardpoints | Ballistic: 6 Energy: 6 Support: 2 |
Speed | 3/5/0 |
Firepower | Max Damage: 360 Max Stability: 60 Max Heat: 0 |
Durability | Armor: 1280 Structure: 766 |
Heat Efficiency | Sinking: 72 Alpha: 132 |
Melee | Kick: 100 Punch: 50 |
Stock Equipment | |
Engine | Standard Engine |
Core | 300 |
Heat Sinks | Engine Sink Kit (CDHS) |
E-Cooling | +2 |
Gyro | Annihilator Easy to Maintain (Fixed) |
Structure | Endo-Steel Structure (C) (Fixed) |
Armor | Standard Armor (C) |
Center Torso | ER M Laser (C) ER M Laser (C) |
Left Torso | Annihilator Stabilized Aim (Fixed) Ammo UAC/10 Ammo UAC/10 Ammo UAC/10 Ammo UAC/10 UAC/10 (C) |
Right Torso | Annihilator Stabilized Aim (Fixed) Ammo UAC/10 Ammo UAC/10 Ammo UAC/10 Ammo UAC/10 UAC/10 (C) |
Left Arm | Annihilator Stabilized Aim (Fixed) ER M Laser (C) UAC/10 (C) |
Right Arm | Annihilator Stabilized Aim (Fixed) ER M Laser (C) UAC/10 (C) |
Description
A variant of the Annihilator that was built using only Clan technology, the Annihilator C increased its maximum speed to 54 kph. The 'Mech was armed with four Ultra Autocannon/10s and four ER Medium Lasers. The Ultra Autocannon/10s allowed the 'Mech to fire at twice the rate of a normal autocannon, allowing it to put as much fire out as if it was carrying eight regular autocannons.
Bonuses
Mech Quirk: Clan Mech
+10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy
Mech Quirk: Stabilized Weapon - Ballistic Weapons
-3 recoil with ballistic weapons
Pilot Affinity: Keen Eyed
15% boost to sensor and sight range
Factions
- Clan Fire Mandrill
- Clan Fire Mandrill
- Kindraa Faraday-Tanaga
- Kindraa Sainze
- Kindraa Mick-Kreese
- Clan Ghost Bear
- CGB Theta Galaxy
- Clan Goliath Scorpion
- CGS Omega Galaxy
- Clan Jade Falcon
- CJF Iota Galaxy
- Clan Nova Cat
- CNC Omicron Galaxy
- Clan Snow Raven
- CSR Delta Galaxy
- Clan Wolf
- CW Epsilon Galaxy
- Mercenaries
- Wolf's Dragoons
- Scorpion Empire
- Dark Caste
ANH GAUSS
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General Data | |
'Mech Type | Unknown Mech |
Class | ??? |
Weight | ??? |
Stock Role | Mech not found |
Stock Specifications | |
Hardpoints | |
Melee | |
Stock Equipment |
Description
No results
Bonuses
Mech Quirk: Clan Mech
+10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy
Mech Quirk: Stabilized Weapon - Ballistic Weapons
-3 recoil with ballistic weapons
Pilot Affinity: Keen Eyed
15% boost to sensor and sight range
Factions
Stock Loadout |