Flea

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Revision as of 23:49, 11 January 2021 by Turtrus (talk | contribs) (MASC fix)
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FLE-4
Flea.png
General Data
'Mech Type BattleMech
Class Light
Weight 20T
Stock Role Recon / Backstabber
Stock Specifications
Hardpoints Ballistic: 0
Energy: 2
Missile: 2
Support: 3
Omni: 0
Speed 7/10/7
Firepower Max Damage: 75
Max Stability: 0
Max Heat: 10
Durability Armor: 160
Structure: 166
Heat Efficiency Sinking: 30
Alpha: 28
Melee Kick: 20
Punch: 10
Stock Equipment
Engine Standard
Core 120
Heat Sinks Single Heat Sinks
E-Cooling None
Gyro Narrow Profile (Fixed)
Structure Standard (Fixed)
Armor Standard
Head None
Center Torso Flamer
Left Torso Heat Sink
Heat Sink
Right Torso Heat Sink
Heat Sink
Left Arm S Laser
S Laser
Right Arm L Laser
Left Leg Heat Sink
Right Leg Heat Sink


Description

An original Flea model, the FLE-4 is built on a standard chassis and has a maximum speed of 97.2 km/h. The 'Mech was armed with a Large Laser, allowing it to attempt to keep any heavier 'Mechs at a stand-off range if they attempt to engage. The 'Mech carries two Small Lasers for close in work as well as a Flamer for anti-infantry purposes. However, its paltry two tons of armor led the 'Mech's discontinuation.


Bonuses

Mech Quirk: Narrow Profile

+1 evasion pips gained from movement, +1 defense against being hit


Pilot Affinity: Zippy

15% boost to sprint speed!


Factions

The FLE-4 can be found with these forces:

  • Free Worlds League (Marik)


Stock Loadout
Stock Loadout
FLE-15
Flea.png
General Data
'Mech Type BattleMech
Class Light
Weight 20T
Stock Role Recon / Backstabber
Stock Specifications
Hardpoints Ballistic: 2
Energy: 2
Missile: 0
Support: 5
Omni: 0
Speed 7/10/7
Firepower Max Damage: 85
Max Stability: 2
Max Heat: 10
Durability Armor: 240
Structure: 166
Heat Efficiency Sinking: 30
Alpha: 36
Melee Kick: 20
Punch: 10
Stock Equipment
Engine Standard
Core 120
Heat Sinks Single Heat Sinks
E-Cooling None
Gyro Narrow Profile (Fixed)
Structure Standard (Fixed)
Armor Standard
Head None
Center Torso Flamer
Ammo MG
Left Torso S Laser
Heat Sink
Heat Sink
Right Torso S Laser
Heat Sink
Heat Sink
Left Arm MG
M Laser
Right Arm MG
M Laser
Left Leg Heat Sink
Right Leg Heat Sink


Description

Focused on speed and firepower, the lightly armored Flea was an extremely rare sight until the design experiencing a revival as an inexpensive recon and anti-personnel militia 'Mech. Extremely fast but lightly armored, the Flea does its job but don't ask it to fight much.


Bonuses

Mech Quirk: Narrow Profile

+1 evasion pips gained from movement, +1 defense against being hit


Pilot Affinity: Zippy

15% boost to sprint speed!


Factions

The FLE-15 can be found with these forces:

  • Chainelane Isles
  • Circinus Federation
  • Free Worlds League (Marik)
  • Hanseatic League
  • Jarnfolk
  • Local Government
  • Marian Hegemony
  • Mercenaries
  • New Delphi Compact
  • Rim Collection


Stock Loadout
Stock Loadout
FLE-16
Flea.png
General Data
'Mech Type BattleMech
Class Light
Weight 20T
Stock Role Hyperfast Recon
Stock Specifications
Hardpoints Ballistic: 0
Energy: 2
Missile: 0
Support: 5
Omni: 0
Speed 10/15/0
Firepower Max Damage: 45
Max Stability: 0
Max Heat: 10
Durability Armor: 240
Structure: 166
Heat Efficiency Sinking: 30
Alpha: 20
Melee Kick: 20
Punch: 10
Stock Equipment
Engine Standard
Core 180
Heat Sinks Single Heat Sinks
E-Cooling None
Gyro Narrow Profile (Fixed)
Structure Standard (Fixed)
Armor Standard
Head None
Center Torso Flamer
Left Torso Heat Sink
Heat Sink
Right Torso Heat Sink
Left Arm M Laser
Right Arm M Laser
Left Leg None
Right Leg None


Description

Built as part of the Wolf's Dragoons exclusive contract with Earthwerks Incorporated to replenish the Dragoon's losses at the end of the Fourth Succession War, alongside renewed production of original Fleas, the FLE-16 was the first new production model of the extremely rare 'Mech in centuries. The variant remedied the earlier FLE-14's weaknesses by combining incredible speed with additional armor and weaponry on a 20 ton chassis. The engine was upgraded to a GM 180 in order to reach a similar maximum ground speed of nearly 150 km/h. It mounts two Medium Lasers and an Flamer while retaining an armor profile like the earlier FLE-15.


Bonuses

Mech Quirk: Narrow Profile

+1 evasion pips gained from movement, +1 defense against being hit


Pilot Affinity: Zippy

15% boost to sprint speed!


Factions

The FLE-16 can be found with these forces:

  • Local Government
  • Mercenaries


Stock Loadout
Stock Loadout
FLE-17
Flea.png
General Data
'Mech Type BattleMech
Class Light
Weight 20T
Stock Role Recon / Backstabber
Stock Specifications
Hardpoints Ballistic: 2
Energy: 2
Missile: 0
Support: 5
Omni: 0
Speed 7/10/7
Modified Sprint 13 (MASC)
Firepower Max Damage: 89
Max Stability: 0
Max Heat: 10
Durability Armor: 240
Structure: 166
Heat Efficiency Sinking: 30
Alpha: 37
Melee Kick: 20
Punch: 10
Stock Equipment
Engine Standard
Core 120
Heat Sinks Single Heat Sinks
E-Cooling None
Gyro Narrow Profile (Fixed)
Structure Endo-Steel (Fixed)
Armor Standard
Head None
Center Torso Flamer
Left Torso S Laser
Heat Sink
Right Torso M.A.S.C.
S Laser
Heat Sink
Left Arm M Pulse
Right Arm M Pulse
Left Leg Heat Sink
Heat Sink
Right Leg Heat Sink
Heat Sink


Description

A post-Helm Core upgrade of the venerable FLE-15, the -17 keeps the original's speed and armor but upgrades the weapons to a pair of Medium Pulse Lasers backed up by the traditional Smalls and Flamer. To give it an unexpected edge, the FLE-17 carries a MASC system for a speed boost.


Bonuses

Mech Quirk: Narrow Profile

+1 evasion pips gained from movement, +1 defense against being hit


Pilot Affinity: Zippy

15% boost to sprint speed!


Factions

The FLE-17 can be found with these forces:

  • Aurigan Directorate
  • Aurigan Restoration (Arano)
  • Capellan Confederation (Liao)
  • Circinus Federation
  • Free Worlds League (Marik)
  • Hanseatic League
  • Local Government
  • Magistracy Of Canopus
  • Marian Hegemony
  • Mercenaries
  • Outworld Alliance
  • Pirates
  • Rim Collection
  • Taurian Concordat
  • Tortuga Dominions


Stock Loadout
Stock Loadout
FLE-19
Flea.png
General Data
'Mech Type BattleMech
Class Light
Weight 20T
Stock Role Recon / Backstabber
Stock Specifications
Hardpoints Ballistic: 0
Energy: 0
Missile: 0
Support: 7
Omni: 0
Speed 7/10/7
Firepower Max Damage: 45
Max Stability: 0
Durability Armor: 345
Structure: 166
Heat Efficiency Sinking: 60
Alpha: 35
Melee Kick: 20
Punch: 10
Stock Equipment
Engine XL
Core 120
Heat Sinks Double Heat Sinks
E-Cooling None
Gyro Narrow Profile (Fixed)
Structure Standard (Fixed)
Armor Heavy Ferro
Head None
Center Torso S Laser
Left Torso Heat Sink (D)
Heat Sink (D)
Right Torso COIL
Left Arm Heat Sink (D)
Heat Sink (D)
Right Arm Heat Sink (D)
Heat Sink (D)
Left Leg None
Right Leg None


Description

The newly-developed COIL system required a few testbed mechs so the designers dragged a few Fleas out of mothballs and built this, the Flea-19. Armed with only a single COIL and a backup Small Laser, the Flea looks lightly armed at first but those who faced it in trials and simulations quickly realized the incredible damage potential of the COIL. Capable of devastating mechs in a single salvo from the COIL, the Flea-19 is devastating to anything it can catch, with the only downside being the shutdown time from the prodigious generated heat.


Bonuses

Mech Quirk: Narrow Profile

+1 evasion pips gained from movement, +1 defense against being hit


Pilot Affinity: Zippy

15% boost to sprint speed!


Factions

The FLE-19 can be found with these forces:

  • Federated Suns (Davion)
  • Local Government
  • Lyran Commonwealth (Steiner)
  • Mercenaries
  • Pirates
  • Tortuga Dominions


Stock Loadout
Stock Loadout
FLE-21
Flea.png
General Data
'Mech Type BattleMech
Class Light
Weight 20T
Stock Role Recon / Backstabber
Stock Specifications
Hardpoints Ballistic: 0
Energy: 0
Missile: 2
Support: 9
Omni: 0
Speed 7/10/7
Modified Sprint 13 (MASC)
Firepower Max Damage: 80
Max Stability: 20
Durability Armor: 265
Structure: 166
Heat Efficiency Sinking: 30
Alpha: 21
Melee Kick: 20
Punch: 10
Stock Equipment
Engine XL
Core 120
Heat Sinks Single Heat Sinks
E-Cooling None
Gyro Narrow Profile (Fixed)
Structure Endo-Steel (Fixed)
Armor Fero-Fibrous
Head None
Center Torso None
Left Torso MRM10
Heat Sink
Heat Sink
Ammo MRM
Right Torso MRM10
Heat Sink
Heat Sink
Ammo MRM
M.A.S.C.
Left Arm None
Right Arm None
Left Leg Heat Sink
Right Leg Heat Sink


Description

A rare Kuritan variant of the Flea which was acquired from the Free Worlds League during the Kapetyn Accord, the FLE-21 uses the Combine's beloved Medium Range Missiles to full effect. Armed with a pair of MRM-10s, the FLE-21 has a surprisingly hard punch for a mech its size. The downside is that to carry such weaponry the mech has to sacrifice durability, mounting only the standard 3 tons of armor, though it was upgraded to Ferro-Fibrous. Additionlly the mech carries a fragile XL engine for power. To give it a boost, the Kuritans gave it a MASC system for extra speed.


Bonuses

Mech Quirk: Narrow Profile

+1 evasion pips gained from movement, +1 defense against being hit


Pilot Affinity: Zippy

15% boost to sprint speed!


Factions

The FLE-21 can be found with these forces:

  • Draconis Combine (Kurita)


Stock Loadout
Stock Loadout
TP-1R
Flea.png
General Data
'Mech Type BattleMech
Class Light
Weight 20T
Stock Role Recon / Anti-Infantry
Stock Specifications
Hardpoints Ballistic: 0
Energy: 1
Missile: 0
Support: 4
Omni: 0
Speed 5/8/0
Firepower Max Damage: 40
Max Stability: 1
Max Heat: 10
Durability Armor: 161
Structure: 249
Heat Efficiency Sinking: 30
Alpha: 13
Melee Kick: 20
Punch: 10
Stock Equipment
Engine Primitive (Fixed)
Core 100
Heat Sinks Single Heat Sinks
E-Cooling None
Gyro Standard
Structure Rugged (Fixed)
Armor Primitive
Head Primitive Cockpit (Fixed)
Center Torso Flamer
Left Torso Heat Sink
Heat Sink
Heat Sink
Right Torso Ammo MG [Half]
Heat Sink
Heat Sink
Heat Sink
Left Arm S Laser
S Laser
Right Arm MG
Left Leg None
Right Leg None


Description

The predecessor to the Flea, the Trooper while easy to maintain, quickly developed a bad reputation amongst pilots. Not only was it lightly armored, it rode harder than a WorkMech. It's minimal AP armament made it suitable for militia and anti-infantry roles, but even against similar weight class 'Mechs it struggled to hold its own.


Bonuses

Mech Quirk: Primitive

+50% structure points, 50% resistance to critical hits, -40% sensor range, -20% sight range, +20% engine weight


Pilot Affinity: Zippy

15% boost to sprint speed!


Factions

The TP-1R can be found with these forces:

  • Chainelane Isles
  • Hanseatic League
  • Jarnfolk
  • Local Government
  • New Delphi Compact
  • Pirates
  • Rim Collection
  • Tortuga Dominions


Stock Loadout
Stock Loadout