Zeus X
ZEU-X
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General Data | |
'Mech Type | Battlemech |
Class | Assault |
Weight | 80 |
Stock Role | Prototype Fire Support / Ranged Assault |
Stock Specifications | |
Hardpoints | Ballistic: 2 Energy: 3 Missile: 3 Support: 1 |
Speed | 7/8/0 |
Firepower | Max Damage: 280 Max Stability: 55 Max Heat: 0 |
Durability | Armor: 1240 Structure: 306 |
Heat Efficiency | Sinking: 72 Alpha: 86 |
Melee | Kick: 80 Punch: 40 |
Stock Equipment | |
Engine | Extra Extra Light |
Core | 400 |
Heat Sinks | Double Heat Sinks |
E-Cooling | +2 |
Gyro | Easy to Pilot |
Structure | Composite |
Armor | Reactive Plating |
Center Torso | Medium X-Pulse |
Left Torso | Medium X-Pulse |
Right Torso | Ammo MRM Ammo MRM Ammo LBX/20 Cluster Ammo LBX/20 Slug Ammo LBX/20 Slug CASEII |
Left Arm | LBX AC/20 |
Right Arm | MRM 30 |
Description
The first of what became commonly referred to as the Zeus X series, the ZEU-X was a variant of the venerable Zeus BattleMech developed during the Clan Invasion that used Experimental Technology to push the envelope of the original Zeus design. The 'Mech was built using a Composite chassis which weighed half as much as a regular chassis, but was only half as strong as a normal internal structure. The 'Mech was also armored with Reactive Armor. The 'Mech was armed with an LB-X Autocannon/20 as its primary weapon, backed up by an MRM 30 launcher. The ZEU-X carried three tons of ammunition for the LB-X AC/20 and two tons for the MRM 30, stored in the right torso and protected by CASE II. For close combat, the Zeus had two Medium X-Pulse Lasers. Finally, for added speed, the 'Mech was built using an XXL engine which weighed only seventeen and a half tons, giving the 'Mech a maximum speed of 86 kph, and carried a dozen Double Heat Sinks.
Bonuses
Mech Quirk: Easy To Pilot
+20% walking distance, +10% sprint distance
Pilot Affinity: Zippy
15% boost to sprint speed!
Factions
The ZEU-X can be found with these forces:
- Federated Suns (Davion)
- Lyran Commonwealth (Steiner)
ZEU-X-X
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General Data | |
'Mech Type | Battlemech |
Class | Assault |
Weight | 80 |
Stock Role | Prototype Fire Support / Ranged Assault |
Stock Specifications | |
Hardpoints | Ballistic: 2 Energy: 2 Missile: 3 Support: 1 |
Speed | 7/8/0 |
Firepower | Max Damage: 230 Max Stability: 66 Max Heat: 0 |
Durability | Armor: 1240 Structure: 306 |
Heat Efficiency | Sinking: 72 Alpha: 76 |
Melee | Kick: 80 Punch: 40 |
Stock Equipment | |
Engine | XXl |
Core | 400 |
Heat Sinks | Double Heat Sinks |
E-Cooling | +2 |
Gyro | Easy to Pilot |
Structure | Composite |
Armor | Reactive Plating |
Center Torso | ER Medium Laser |
Left Torso | Engine ER Medium Laser |
Right Torso | Engine CASEII Ammo Streak SRM Ammo HVAC/5 Ammo HVAC/5 Ammo Streak SRM (Half) |
Left Arm | Lower Arm HVAC/5 HVAC/5 |
Right Arm | Lower Arm Streak SRM6 Streak SRM4 |
Description
Where the standard Zeus X was designed as a mid-range brawler with a lot of advanced technology to back it up, the Zeus X-X was designed as a split-role mech. Armed with cutting edge Hypervelocity Autocannon/5s taken from Capellan salvage, the Zeus X-X packs a respectable ranged punch. At medium ranges, a pair of ER Medium Lasers provide token defense. However, at close ranges 10 Streak SRM tubes provide a respectable blow againts any pesky light mechs that think to take advantage of the sniper assault mech. The rest of the chassis remains the same: a massive 400-rated XXL Engine for power, Composite structure for weight, and Reactive armor for protection.
Bonuses
Mech Quirk: Easy To Pilot
+20% walking distance, +10% sprint distance
Pilot Affinity: Zippy
15% boost to sprint speed!
Factions
The ZEU-X-X can be found with these forces:
- Federated Suns (Davion)
- Lyran Commonwealth (Steiner)