Weapon |
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StartingAmmoCapacity | 1 |
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MinRange | 0 |
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EvasiveDamageMultiplier | 0 |
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ProjectilesPerShot | 1 |
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MaxRange | 30 |
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AttackRecoil | 0 |
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Damage | 0 |
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HeatGenerated | 0 |
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Type | MachineGun |
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Id | Weapon_Diomede_Saw |
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RangeSplit | 0,0,0 |
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AOECapable | false |
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ShotsWhenFired | 1 |
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IndirectFireCapable | false |
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UIName | Saw |
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Instability | 0 |
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Bonuses | IsPhysWeap,PhysWeapUnsteady,PhysWeapDamage: 1.25,PhysWeapStab: 1.25,WordsWords: Leave This Weapon Disabled!! |
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Cost | 12000 |
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ComponentSubType | Weapon |
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BattleValue | 0 |
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CriticalChanceMultiplier | 1 |
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DisallowedLocations | All |
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WeaponEffectID | WeaponEffect-Weapon_MachineGun |
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Icon | circular-sawblade |
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DamageVariance | 0 |
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AllowedLocations | LeftArm |
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Tonnage | 7 |
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Rarity | 4 |
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ComponentType | Weapon |
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InventorySize | 7 |
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RefireModifier | 0 |
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EvasivePipsIgnored | 4 |
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Details | This is an industrial tool, a BattleMech Saw, designed for the Diomede ConstructionMech. Saws are essentially gigantic Mech-scale chainsaws, equipped with diamond carbide teeth for sawing through stone and metal with brute force. It makes an unwieldy melee weapon but is moderately effective in a pinch. It cannot be removed or used elsewhere. |
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AccuracyModifier | 0 |
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HeatDamage | 0 |
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Name | Saw |
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Model | Saw |
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Manufacturer | Diomede |
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Purchasable | true |
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AmmoCategory | Flamer |
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OverheatedDamageMultiplier | 0 |
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