Weapon |
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StartingAmmoCapacity | 0 |
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MinRange | 90 |
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EvasiveDamageMultiplier | 0 |
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ProjectilesPerShot | 1 |
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MaxRange | 480 |
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AttackRecoil | 2 |
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Damage | 18 |
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HeatGenerated | 6 |
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Type | Autocannon |
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Id | Weapon_Autocannon_AC5_LRIFLE |
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RangeSplit | 120,240,360 |
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AOECapable | false |
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ShotsWhenFired | 1 |
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IndirectFireCapable | false |
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UIName | Light Rifle |
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Instability | 10 |
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Bonuses | WpnRecoil: 2,WpnAccuracy: -1,NoFireInMelee,IsRifle,WeaponAttachmentCompatible: Periphery FCS,WeaponAttachmentCompatible: Rifle Revolver |
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Cost | 50000 |
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BattleValue | 0 |
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ComponentSubType | Weapon |
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DisallowedLocations | All |
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CriticalChanceMultiplier | 1 |
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AllowedLocations | All |
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WeaponEffectID | WeaponEffect-Weapon_AC5 |
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Icon | uixSvgIcon_weapon_Ballistic |
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DamageVariance | 0 |
---|
Tonnage | 3 |
---|
InventorySize | 1 |
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Rarity | 0 |
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ComponentType | Weapon |
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Details | The Light Rifle is the smallest of the Rifle family. The precursor to the modern Autocannon, the Rifle is based on the main guns used by tanks on pre-spaceflight Terra. |
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RefireModifier | 2 |
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EvasivePipsIgnored | 0 |
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OverheatedDamageMultiplier | 0 |
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AccuracyModifier | 1 |
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Manufacturer | GM |
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Name | Light Rifle |
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Model | Light Bore Cannon |
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Category | Ballistic |
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Purchasable | true |
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AmmoCategory | RifleLight |
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HeatDamage | 0 |
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