Juggernaut
JG-R9T1
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General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 90T |
Stock Role | Arena Brawler |
Stock Specifications | |
Hardpoints | Energy: 7 Support: 20 |
Speed | 3/5/0 |
Firepower | Max Damage: 391 Max Stability: 16 Max Heat: 0 |
Durability | Armor: 1400 Structure: 691 |
Heat Efficiency | Sinking: 72 Alpha: 153 |
Melee | Kick: 90 Punch: 45 |
Stock Equipment | |
Engine | Standard Engine |
Core | 270 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Head | Juggernaut Improved Life Support (Fixed) M Pulse |
Center Torso | L Pulse |
Left Torso | CASE MG MG MG MG MG MG MG MG Ammo MG S Pulse S Pulse |
Right Torso | CASE MG MG MG MG MG MG MG MG Ammo MG S Pulse S Pulse |
Left Arm | Heat Sink (D) L Pulse M Pulse |
Right Arm | Heat Sink (D) L Pulse M Pulse |
Description
The JG-R9T1 is the original model Juggernaut, made before the X-Pulse Lasers were available to Solaris Arms. The mech still carries a crazy number of weapons, all lasers and Machine Guns, and still hits like a train, it's just a little less advanced about it. Mounting an absurd 16 Machine Guns and a pair of Small Pulse Lasers for close-range combat, the JG-R9T1 can count on a trio of both Large and Medium Pulse Lasers for ranged battle.
Bonuses
Mech Quirk: Improved Life Support
+2 bonus pilot health, immune to pilot bleedouts
Pilot Affinity: Sturdy
Gains 2 extra pilot hits
Factions
- Mercenaries
- Solaris VII Mercenary League
JG-R9T2
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General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 90T |
Stock Role | Arena Brawler |
Stock Specifications | |
Hardpoints | Ballistic: 4 Energy: 8 Support: 12 |
Speed | 3/5/0 |
Firepower | Max Damage: 339 Max Stability: 12 Max Heat: 0 |
Durability | Armor: 1400 Structure: 691 |
Heat Efficiency | Sinking: 96 Alpha: 135 |
Melee | Kick: 90 Punch: 45 |
Stock Equipment | |
Engine | Standard Engine |
Core | 270 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Head | Juggernaut Improved Life Support (Fixed) Medium X-Pulse |
Center Torso | Large X-Pulse |
Left Torso | Coolant Pod Coolant Pod Heat Sink (D) MG MG MG MG MG MG Ammo MG [Half] |
Right Torso | Coolant Pod Coolant Pod Heat Sink (D) MG MG MG MG MG MG Ammo MG [Half] |
Left Arm | Heat Sink (D) Heat Sink (D) Large X-Pulse Medium X-Pulse |
Right Arm | Heat Sink (D) Heat Sink (D) Large X-Pulse Medium X-Pulse |
Description
A lumbering mountain of armor and weaponry, Solaris Arms' massive assault 'Mech definitely lives up to the name of Juggernaut. Armed with a battery of X-Pulse Lasers, the Juggernaut looks almost conventional at first glance. That is, until you notice the 12 Machine Guns. Built to shred opponents in close-range, the Juggernaut is more than capable of it. The Large and Medium X-Pulses provide token ranged firepower as the Juggernaut lumbers forward to its target. A quartet of Cool Pods tries desperately to keep the mech cool.
Bonuses
Mech Quirk: Improved Life Support
+2 bonus pilot health, immune to pilot bleedouts
Pilot Affinity: Sturdy
Gains 2 extra pilot hits
Factions
- Mercenaries
- Solaris VII Mercenary League
JG-R9T3
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General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 90T |
Stock Role | Arena Brawler |
Stock Specifications | |
Hardpoints | Ballistic: 2 Energy: 7 Missile: 1 Support: 12 |
Speed | 3/5/0 |
Firepower | Max Damage: 369 Max Stability: 24 Max Heat: 0 |
Durability | Armor: 1400 Structure: 691 |
Heat Efficiency | Sinking: 96 Alpha: 153 |
Melee | Kick: 90 Punch: 45 |
Stock Equipment | |
Engine | Standard Engine |
Core | 270 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Head | Juggernaut Improved Life Support (Fixed) Medium X-Pulse |
Center Torso | Large X-Pulse |
Left Torso | Coolant Pod Coolant Pod Heat Sink (D) Ammo Magshot Magshot Rifle Magshot Rifle Magshot Rifle |
Right Torso | Coolant Pod Coolant Pod Heat Sink (D) Ammo Magshot Magshot Rifle Magshot Rifle Magshot Rifle |
Left Arm | Heat Sink (D) Heat Sink (D) Large X-Pulse Medium X-Pulse |
Right Arm | Heat Sink (D) Heat Sink (D) Large X-Pulse Medium X-Pulse |
Left Leg | Coolant Pod |
Right Leg | Coolant Pod |
Description
A lumbering mountain of armor and weaponry, Solaris Arms' massive assault 'Mech definitely lives up to the name of Juggernaut. This variant replaces the Machine Guns with Magshot gauss weapons. It also carries two more coolant pods compared to the JG-R9T2.
Bonuses
Mech Quirk: Improved Life Support
+2 bonus pilot health, immune to pilot bleedouts
Pilot Affinity: Sturdy
Gains 2 extra pilot hits
Factions
- Mercenaries
- Solaris VII Mercenary League
JG-R9X1
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General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 90T |
Stock Role | Arena Brawler |
Stock Specifications | |
Hardpoints | Energy: 4 Support: 10 |
Speed | 4/7/0 |
Firepower | Max Damage: 220 Max Stability: 0 Max Heat: 50 |
Durability | Armor: 1695 Structure: 691 |
Heat Efficiency | Sinking: 78 Alpha: 100 |
Melee | Kick: 90 Punch: 45 |
Stock Equipment | |
Engine | Standard Engine |
Core | 360 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | +3 |
Gyro | Standard Gyro |
Structure | Endo-Steel Structure (Fixed) |
Armor | Light Ferro-Fibrous Armor |
Head | Juggernaut Improved Life Support (Fixed) FCS Precision Computer |
Left Torso | S Laser S Laser S Laser S Laser S Laser |
Right Torso | Guardian ECM S Laser S Laser S Laser S Laser S Laser |
Left Arm | Ammo Plasma Ammo Plasma Plasma Rifle |
Right Arm | Ammo Plasma Ammo Plasma Plasma Rifle |
Description
The JG-R9X1 is an attempt to bring the Juggernaut to a modern battlefield instead of an arena setting. Armed with a pair of cutting edge Plasma Rifles, the JG-R9X1 is capable of burning down pretty much anything in its path. For close-range, the JG-R9X1 has a traditionally Juggernaut flair, with 10 Small Lasers. An Endo-Steel chassis and Light Ferro-Fibrous allow for a large 360-rated fusion engine to power the Juggernaut at high speed and a battery of Double Heat Sinks keeps it all chilly. A Targeting Computer and ECM suite round out the design.
Bonuses
Mech Quirk: Improved Life Support
+2 bonus pilot health, immune to pilot bleedouts
Pilot Affinity: Sturdy
Gains 2 extra pilot hits
Factions
- Gray Death Legion
- Mercenaries
- Mercenaries
- Lone Star Regiment
- Dismal Disinherited
- Solaris VII Mercenary League
- Northwind Highlanders
- Knights Of St. Cameron
- Snord's Irregulars
- Blue Star Irregulars
- Eridani Light Horse
JG-OG
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General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 90T |
Stock Role | Gladiator |
Stock Specifications | |
Hardpoints | Ballistic: 5 Energy: 6 Support: 12 |
Speed | 3/5/0 |
Firepower | Max Damage: 555 Max Stability: 10 Max Heat: 25 |
Durability | Armor: 1700 Structure: 691 |
Heat Efficiency | Sinking: 60 Alpha: 62 |
Melee | Kick: 90 Punch: 45 |
Stock Equipment | |
Engine | Standard Engine |
Core | 270 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | None |
Gyro | Friedhof Osprey Gyro |
Structure | Standard Structure (Fixed) |
Armor | Heavy Plating Armor |
Head | Juggernaut Improved Life Support (Fixed) Rangefinder Magestrix |
Center Torso | HarJel Haywire M Laser Laser FCS |
Left Torso | 'Periphery' FCS HarJel Improved Heat Bank Medium Cannon Modular Armor TAG TAG FCS |
Right Torso | 'Periphery' FCS HarJel Medium Cannon Modular Armor TAG TAG FCS |
Left Arm | HarJel Haywire M Laser Haywire M Laser Laser Insulator Laser Insulator |
Right Arm | HarJel Haywire M Laser Haywire M Laser Laser Insulator Laser Insulator |
Left Leg | Half-Weight Modular Armor HarJel |
Right Leg | Half-Weight Modular Armor HarJel |
Description
Piloted in the Astrokaszy games by Yuji Kazami, Organ Grinder makes use of a wide variety of technologies to shred its opponents quickly but not cleanly. With a current scoreboard of 12 wins and 2 losses, Yuji and his Organ Grinder are making a name for themselves in the arenas and in society thanks to Yuji's side work running the Gladiator Greenhouse (something he has plenty of time for thanks to Organ Grinder's tendency for quick matches). Armed with five Haywire Medium Lasers, two TAGs, and two Medium Cannons, all linked to advanced fire control systems or laser insulators and equipped with Harjel and Modular Armor, Organ Grinder may look like a mess but it all works beautifully for maximum effectiveness.
Bonuses
Mech Quirk: Improved Life Support
+2 bonus pilot health, immune to pilot bleedouts
Pilot Affinity: Sturdy
Gains 2 extra pilot hits
Factions
- Mercenaries
- Solaris VII Mercenary League
JG-SNP
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General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 90T |
Stock Role | Gladiator |
Stock Specifications | |
Hardpoints | Ballistic: 5 Energy: 6 Support: 12 |
Speed | 5/8/0 |
Firepower | Max Damage: 112 Max Stability: 0 Max Heat: 140 |
Durability | Armor: 1200 Structure: 691 |
Heat Efficiency | Sinking: 96 Alpha: 100 |
Melee | Kick: 90 Punch: 45 |
Stock Equipment | |
Engine | XL Engine |
Core | 380 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | +4 |
Gyro | Standard Gyro |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Head | Juggernaut Improved Life Support (Fixed) Sprayer |
Center Torso | Supercharger Ammo Taser Ammo Taser |
Left Torso | Ammo Corrosive Fluid Heavy AoE Flamer Heavy AoE Flamer Heavy AoE Flamer Ammo Heavy Flamer Ammo Inferno Fluid Mech Taser |
Right Torso | Ammo Corrosive Fluid Heavy AoE Flamer Heavy AoE Flamer Heavy AoE Flamer Ammo Heavy Flamer Ammo Inferno Fluid Mech Taser |
Left Arm | Dissolving M Pulse Fluid Gun Heat Sink (D) |
Right Arm | Dissolving M Pulse Fluid Gun Heat Sink (D) |
Right Leg | Ammo Heavy Flamer |
Description
Martin 'The Janitor' Strausshoff started out as a hardcore environmentalist, smuggled onto Solaris to interrupt a major game in order to make a statement about industrial waste infesting his homeworld and other worlds around the Inner Sphere. Unfortunately for him, it turned out the crowds loved the interruption and turned him into a gladiator named The Janitor. Disowned by his environmentalist peers, Martin dove into the gladiator lifestyle to pay the bills and spread the message. His mech, Spray and Pray, uses a combination of Mech Tasers to shut enemies down and a battery of Fluid Guns, Sprayers, and Heavy AoE Flamers to melt the enemies to slag.
Bonuses
Mech Quirk: Improved Life Support
+2 bonus pilot health, immune to pilot bleedouts
Pilot Affinity: Sturdy
Gains 2 extra pilot hits
Factions
- Mercenaries
- Solaris VII Mercenary League