Weapon |
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StartingAmmoCapacity | 0 |
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MinRange | 0 |
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EvasiveDamageMultiplier | 0 |
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ProjectilesPerShot | 1 |
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MaxRange | 90 |
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AttackRecoil | 0 |
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Damage | 20 |
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HeatGenerated | 6 |
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Type | Laser |
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Id | Weapon_Laser_SmallLaserElectro |
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RangeSplit | 60,90,90 |
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AOECapable | false |
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ShotsWhenFired | 1 |
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IndirectFireCapable | false |
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UIName | S Elec-Laser (S) |
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Instability | 0 |
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Bonuses | Streak,WpnAccuracy: +1,PipsIgnored: 4,AntiBA: 25%,WeaponAttachmentCompatible: Laser Insulator,WeaponAttachmentCompatible: Laser FCS |
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Cost | 35000 |
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BattleValue | 0 |
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ComponentSubType | Weapon |
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DisallowedLocations | All |
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CriticalChanceMultiplier | 1 |
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AllowedLocations | All |
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WeaponEffectID | WeaponEffect-Weapon_Laser_Small |
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Icon | laser-burst |
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DamageVariance | 0 |
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Tonnage | 0.5 |
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InventorySize | 1 |
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Rarity | 0 |
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ComponentType | Weapon |
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Details | The smallest of the electro-lasers, the Small Electro-Laser fires a thin targeting beam that acts as a conduit for a blast of electricity that fries the target alive and scrambles electronics. The electro-laser family has extreme heat and very short range but do more damage than their Inner-Sphere counterparts. |
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RefireModifier | 0 |
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EvasivePipsIgnored | 4 |
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OverheatedDamageMultiplier | 0 |
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AccuracyModifier | -1 |
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Manufacturer | Sanctuary Electronics |
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Name | S Elec-Laser (S) |
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Model | Small Electro-Laser |
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Category | AntiPersonnel |
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Purchasable | true |
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AmmoCategory | NotSet |
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HeatDamage | 0 |
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