Weapon |
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StartingAmmoCapacity | 0 |
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MinRange | 0 |
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EvasiveDamageMultiplier | 0 |
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ProjectilesPerShot | 10 |
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MaxRange | 600 |
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AttackRecoil | 2 |
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Damage | 60 |
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HeatGenerated | 10 |
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Type | Autocannon |
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Id | Weapon_Autocannon_Scattergun_10 |
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RangeSplit | 150,300,450 |
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AOECapable | true |
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ShotsWhenFired | 1 |
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IndirectFireCapable | false |
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UIName | Scattergun/10 (S) |
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Instability | 1 |
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Bonuses | AreaOfEffect: 60,AreaOfEffectDmg: 3,WpnRecoil: 2,NoFireInMelee,WeaponAttachmentCompatible: Autocannon FCS |
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Cost | 252000 |
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BattleValue | 0 |
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ComponentSubType | Weapon |
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DisallowedLocations | All |
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CriticalChanceMultiplier | 1.25 |
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AllowedLocations | All |
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WeaponEffectID | WeaponEffect-Weapon_LB10X |
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Icon | uixSvgIcon_weapon_Ballistic |
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DamageVariance | 0 |
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Tonnage | 10 |
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InventorySize | 4 |
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Rarity | 0 |
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ComponentType | Weapon |
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Details | Taking a prototype of the LB-10X Autocannon with them, the Sanctuary Worlds could not fully reproduce the weapon. Instead they created this, the Scattergun, which is a simple shotgun that is locked into firing cluster ammo. The Scattergun shoots a spread of shells at the target but where the LBX does damage only to a single target, the Scattergun's spread is wide enough to strike nearby targets as well as the primary target. |
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RefireModifier | 2 |
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EvasivePipsIgnored | 1 |
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OverheatedDamageMultiplier | 0 |
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AccuracyModifier | 0 |
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Manufacturer | Sanctuary Engineering |
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Name | Scattergun/10 (S) |
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Model | Tactical Autocannon |
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Category | Ballistic |
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Purchasable | true |
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AmmoCategory | SG10 |
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HeatDamage | 0 |
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