RawData:Weapon Autocannon AC20 CLAN
Weapon | |
---|---|
StartingAmmoCapacity | 0 |
MinRange | 0 |
EvasiveDamageMultiplier | 0 |
ProjectilesPerShot | 1 |
MaxRange | 320 |
AttackRecoil | 4 |
Damage | 100 |
HeatGenerated | 20 |
Type | Autocannon |
Id | Weapon_Autocannon_AC20_CLAN |
RangeSplit | 80,160,240 |
AOECapable | false |
ShotsWhenFired | 1 |
IndirectFireCapable | false |
UIName | Ultra AC/20 (C) |
Instability | 22 |
Bonuses | VariableBurstCount: 2,WpnRecoil: 4,WeaponJAMFlat: 15,WeaponAttachmentCompatible: Autocannon FCS |
Cost | 1050000 |
BattleValue | 0 |
ComponentSubType | Weapon |
DisallowedLocations | All |
CriticalChanceMultiplier | 1 |
AllowedLocations | All |
WeaponEffectID | WeaponEffect-Weapon_AC20_Single |
Icon | uixSvgIcon_weapon_Ballistic |
DamageVariance | 0 |
Tonnage | 12 |
InventorySize | 8 |
Rarity | 10 |
ComponentType | Weapon |
Details | The king of the battlefield in terms of raw damage, AC/20s hit harder than any other weapon. However, this comes at the expense of weight, range, and severely limited ammunition. Like all Autocannon weaponry, AC/20s suffer from recoil effects from continuous fire.
<color=#ffcc00>Uses UAC20 Ammo.</color> <color=#00ffff>Left Click on Chance to hit during battle to switch firing mode</color> |
RefireModifier | 4 |
EvasivePipsIgnored | 0 |
OverheatedDamageMultiplier | 0 |
AccuracyModifier | 0 |
Manufacturer | CLAN |
Name | UAC/20 (C) |
Model | Shredder Autocannon |
Category | Ballistic |
Purchasable | true |
AmmoCategory | UAC20 |
HeatDamage | 0 |