RawData:Weapon AMS

From BTAWiki
Revision as of 17:24, 13 March 2023 by Amidatelion (talk | contribs) (automated page update)
Jump to navigation Jump to search
Weapon
StartingAmmoCapacity0
MinRange0
EvasiveDamageMultiplier0
ProjectilesPerShot1
MaxRange100
AttackRecoil0
Damage0
HeatGenerated3
TypeMachineGun
IdWeapon_AMS
RangeSplit70,80,90
AOECapablefalse
ShotsWhenFired0
IndirectFireCapablefalse
UINameAMS
Instability0
BonusesAMS,OLAMSAttacks,AMSShots: 20,AMSAcc: 25%,OLAMSHeat: 5,OLAMSJam: 40%,OLAMSShots: 30,AMSDamage: 1
Cost100000
BattleValue0
ComponentSubTypeWeapon
DisallowedLocationsAll
CriticalChanceMultiplier1
AllowedLocationsAll
WeaponEffectIDWeaponEffect-Weapon_MachineGun
IconuixSvgIcon_equipment_TTS
DamageVariance0
Tonnage0.5
InventorySize1
Rarity2
ComponentTypeWeapon
DetailsThe Anti-Missile System is used to destroy missiles before they strike their target. This is accomplished by using a short ranged rapid firing weapon which shoots at the missiles.

<color=#ffcc00>Uses AMS Ammo.</color>

<color=#00ffff>Left Click on Chance to hit during battle to switch firing mode</color>
RefireModifier0
EvasivePipsIgnored12
OverheatedDamageMultiplier0
AccuracyModifier0
ManufacturerYankee Weapon Systems
NameAnti-Missile System
ModelMcArthur
CategoryAntiPersonnel
Purchasabletrue
AmmoCategoryAntiMissile
HeatDamage0