RawData:Weapon DigKing Buzzsaw
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Weapon | |
---|---|
StartingAmmoCapacity | 0 |
MinRange | 0 |
EvasiveDamageMultiplier | 0 |
ProjectilesPerShot | 1 |
MaxRange | 30 |
AttackRecoil | 0 |
Damage | 0 |
HeatGenerated | 3 |
Type | MachineGun |
Id | Weapon_DigKing_Buzzsaw |
RangeSplit | 30,30,30 |
AOECapable | false |
ShotsWhenFired | 1 |
IndirectFireCapable | false |
UIName | Buzzsaw |
Instability | 0 |
Bonuses | IsPhysWeap,PhysWeapUnsteady,PhysWeapDamage: 2.0,PhysWeapStab: 0,PhysWeapAccuracy: -2 |
Cost | 12000 |
BattleValue | 0 |
ComponentSubType | Weapon |
DisallowedLocations | All |
CriticalChanceMultiplier | 1 |
AllowedLocations | RightArm |
WeaponEffectID | WeaponEffect-Weapon_MachineGun |
Icon | circular-sawblade |
DamageVariance | 0 |
Tonnage | 4 |
InventorySize | 2 |
Rarity | 4 |
ComponentType | Weapon |
Details | This is a large mech-scale tool, a Buzzsaw, designed for the Dig King MiningMech. While not generally used for forestry work, the Dig King occasionally has been used to saw down trees, which this buzzsaw does excellently. It makes an unwieldy melee weapon but is moderately effective in a pinch. It cannot be removed or used elsewhere. |
RefireModifier | 0 |
EvasivePipsIgnored | 4 |
OverheatedDamageMultiplier | 0 |
AccuracyModifier | 0 |
Manufacturer | Dig King |
Name | Buzzsaw |
Model | Buzzsaw |
Category | AntiPersonnel |
Purchasable | true |
AmmoCategory | NotSet |
HeatDamage | 0 |