Mad Dog
MDD-Prime
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General Data | |
'Mech Type | OmniMech |
Class | HEAVY |
Weight | 60T |
Stock Role | Flanking Support |
Stock Specifications | |
Hardpoints | Omni: 8 |
Speed | 6/9/0 |
Firepower | Max Damage: 340 Max Stability: 40 Max Heat: 0 |
Durability | Armor: 815 Structure: 496 |
Heat Efficiency | Sinking: 72 Alpha: 144 |
Melee | Kick: 60 Punch: 30 |
Stock Equipment | |
Engine | XL Engine (C) (Fixed) |
Core | 300 (Fixed) |
Heat Sinks | Engine Sink Kit (CDHS) (Fixed) |
E-Cooling | +2 (Fixed) |
Gyro | OmniMech Gyro (Fixed) |
Structure | Standard Structure (Fixed) |
Armor | Ferro-Fibrous Armor (C) (Fixed) |
Left Torso | Ammo LRM LRM20 (C) |
Right Torso | Ammo LRM LRM20 (C) |
Left Arm | L Pulse (C) M Pulse (C) |
Right Arm | L Pulse (C) M Pulse (C) |
Description
The Mad Dog is a heavy Clan OmniMech used for long-range indirect fire support. With its ample firepower and decent speed of 86.4 km/h, it makes a highly mobile firing platform, and as such has spread to near ubiquity among the forces deployed by the Clans. For its fire support purposes, the Mad Dog is armed with twin shoulder-mounted LRM-20 missile racks, which allow the 'Mech to inflict heavy damage on any opponent it may target, though limited ammo is a concern. The Mad Dog is also more than capable of going on the offensive, mounting dual large and medium-sized pulse lasers, one on each arm.
Bonuses
Mech Quirk: Clan Mech
+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy
Pilot Affinity: Keen Eyed
15% boost to sensor and sight range
Factions
- Clan Diamond Shark
- Clan Fire Mandrill
- Clan Fire Mandrill
- Kindraa Faraday-Tanaga
- Kindraa Sainze
- Kindraa Mick-Kreese
- Clan Ghost Bear
- Clan Goliath Scorpion
- Clan Jade Falcon
- Clan Nova Cat
- Clan Snow Raven
- Clan Wolf
- Mercenaries
- Wolf's Dragoons
- Scorpion Empire
MDD-A
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General Data | |
'Mech Type | OmniMech |
Class | HEAVY |
Weight | 60T |
Stock Role | Flanking Support |
Stock Specifications | |
Hardpoints | Omni: 8 |
Speed | 6/9/0 |
Firepower | Max Damage: 444 Max Stability: 134 Max Heat: 0 |
Durability | Armor: 815 Structure: 496 |
Heat Efficiency | Sinking: 72 Alpha: 152 |
Melee | Kick: 60 Punch: 30 |
Stock Equipment | |
Engine | XL Engine (C) (Fixed) |
Core | 300 (Fixed) |
Heat Sinks | Engine Sink Kit (CDHS) (Fixed) |
E-Cooling | +2 (Fixed) |
Gyro | OmniMech Gyro (Fixed) |
Structure | Standard Structure (Fixed) |
Armor | Ferro-Fibrous Armor (C) (Fixed) |
Left Torso | Ammo SRM Ammo SRM SRM6 (C) SRM6 (C) SRM6 (C) |
Right Torso | Ammo SRM Ammo SRM SRM6 (C) SRM6 (C) SRM6 (C) |
Left Arm | LBX AC/5 (C) Ammo LBX/5 CLUSTER Ammo LBX/5 SLUG |
Right Arm | ER PPC (C) |
Description
The Mad Dog is a heavy Clan OmniMech used for long-range indirect fire support. With its ample firepower and decent speed of 86.4 km/h, it makes a highly mobile firing platform, and as such has spread to near ubiquity among the forces deployed by the Clans. The Mad Dog A can bring devastating fire on targets at any range, mounting an ER PPC and an LB 5-X AC, with which it can easily cripple enemies from long range. Should it get close enough, its six SRM-6 racks ensure the demise of nearly any foe.
Bonuses
Mech Quirk: Clan Mech
+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy
Pilot Affinity: Keen Eyed
15% boost to sensor and sight range
Factions
- Clan Diamond Shark
- Clan Fire Mandrill
- Clan Fire Mandrill
- Kindraa Faraday-Tanaga
- Kindraa Sainze
- Kindraa Mick-Kreese
- Clan Ghost Bear
- Clan Goliath Scorpion
- Clan Jade Falcon
- Clan Nova Cat
- Clan Snow Raven
- Clan Wolf
- Mercenaries
- Wolf's Dragoons
- Scorpion Empire
MDD-B
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General Data | |
'Mech Type | OmniMech |
Class | HEAVY |
Weight | 60T |
Stock Role | Flanking Support |
Stock Specifications | |
Hardpoints | Omni: 8 |
Speed | 6/9/0 |
Firepower | Max Damage: 415 Max Stability: 56 Max Heat: 0 |
Durability | Armor: 815 Structure: 496 |
Heat Efficiency | Sinking: 72 Alpha: 166 |
Melee | Kick: 60 Punch: 30 |
Stock Equipment | |
Engine | XL Engine (C) (Fixed) |
Core | 300 (Fixed) |
Heat Sinks | Engine Sink Kit (CDHS) (Fixed) |
E-Cooling | +2 (Fixed) |
Gyro | OmniMech Gyro (Fixed) |
Structure | Standard Structure (Fixed) |
Armor | Ferro-Fibrous Armor (C) (Fixed) |
Left Torso | Artemis IV FCS Ammo LRM ARTIV LRM20 (C) |
Right Torso | Ammo Streak SRM Streak SRM6 (C) Streak SRM6 (C) |
Left Arm | ER L Laser (C) ER L Laser (C) |
Right Arm | M Pulse (C) M Pulse (C) M Pulse (C) |
Description
The Mad Dog is a heavy Clan OmniMech used for long-range indirect fire support. With its ample firepower and decent speed of 86.4 km/h, it makes a highly mobile firing platform, and as such has spread to near ubiquity among the forces deployed by the Clans. A more general purpose configuration, the Mad Dog B mounts more laser weaponry, with two ER Large Lasers in the left arm, and three Medium Pulse Lasers in the other. For additional long-range firepower, the Mad Dog B mounts only one LRM-20 having replaced the other with two Streak SRM-6 launchers.
Bonuses
Mech Quirk: Clan Mech
+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy
Pilot Affinity: Keen Eyed
15% boost to sensor and sight range
Factions
- Clan Diamond Shark
- Clan Fire Mandrill
- Clan Fire Mandrill
- Kindraa Faraday-Tanaga
- Kindraa Sainze
- Kindraa Mick-Kreese
- Clan Ghost Bear
- Clan Goliath Scorpion
- Clan Jade Falcon
- Clan Nova Cat
- Clan Snow Raven
- Clan Wolf
- Mercenaries
- Wolf's Dragoons
- Scorpion Empire
MDD-BA
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General Data | |
'Mech Type | OmniMech |
Class | HEAVY |
Weight | 60T |
Stock Role | Gladiator |
Stock Specifications | |
Hardpoints | Omni: 10 |
Speed | 6/9/0 |
Firepower | Max Damage: 272 Max Stability: 44 Max Heat: 0 |
Durability | Armor: 815 Structure: 496 |
Heat Efficiency | Sinking: 72 Alpha: 84 |
Melee | Kick: 60 Punch: 30 |
Stock Equipment | |
Engine | XL Engine (C) (Fixed) |
Core | 300 (Fixed) |
Heat Sinks | Engine Sink Kit (CDHS) (Fixed) |
E-Cooling | +2 (Fixed) |
Gyro | OmniMech Gyro (Fixed) |
Structure | Standard Structure (Fixed) |
Armor | Ferro-Fibrous Armor (C) (Fixed) |
Center Torso | Ammo UAC/20 Ammo UAC/20 |
Left Torso | UAC/20 (C) |
Right Torso | UAC/20 (C) |
Left Arm | ER S Laser (C) ER S Laser (C) |
Right Arm | ER S Laser (C) ER S Laser (C) |
Description
First piloted by Russou Howell of Clan Smoke Jaguar, the Bandit is armed with a mammoth Ultra Autocannon/20 in each side torso. With only twin ER Small Lasers in each arm as supporting weapons, its pilot must make every shot of its combined total of two tons of reloads count.
Bonuses
Mech Quirk: Clan Mech
+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy
Mech Quirk: Hero Mech
+1 accuracy with ranged weapons, -6 heat at the end of the turn, +2 increased resolve gain
Pilot Affinity: Keen Eyed
15% boost to sensor and sight range
Factions
The MDD-BA can only be found as an enemy duelist in Game World contracts.
MDD-C
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General Data | |
'Mech Type | OmniMech |
Class | HEAVY |
Weight | 60T |
Stock Role | Flanking Support |
Stock Specifications | |
Hardpoints | Omni: 8 |
Speed | 6/9/0 |
Firepower | Max Damage: 130 Max Stability: 40 Max Heat: 0 |
Durability | Armor: 815 Structure: 496 |
Heat Efficiency | Sinking: 72 Alpha: 18 |
Melee | Kick: 60 Punch: 30 |
Stock Equipment | |
Engine | XL Engine (C) (Fixed) |
Core | 300 (Fixed) |
Heat Sinks | Engine Sink Kit (CDHS) (Fixed) |
E-Cooling | +2 (Fixed) |
Gyro | OmniMech Gyro (Fixed) |
Structure | Standard Structure (Fixed) |
Armor | Ferro-Fibrous Armor (C) (Fixed) |
Left Arm | Ammo Gauss Ammo Gauss Gauss Rifle (C) |
Right Arm | Ammo Gauss Ammo Gauss Gauss Rifle (C) |
Description
The Mad Dog is a heavy Clan OmniMech used for long-range indirect fire support. With its ample firepower and decent speed of 86.4 km/h, it makes a highly mobile firing platform, and as such has spread to near ubiquity among the forces deployed by the Clans. The Mad Dog C greatly differs from the other configurations, having replaced its entire weapon load with two massive Gauss Rifles for a powerful long-range punch.
Bonuses
Mech Quirk: Clan Mech
+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy
Pilot Affinity: Keen Eyed
15% boost to sensor and sight range
Factions
- Clan Diamond Shark
- Clan Fire Mandrill
- Clan Fire Mandrill
- Kindraa Faraday-Tanaga
- Kindraa Sainze
- Kindraa Mick-Kreese
- Clan Ghost Bear
- Clan Goliath Scorpion
- Clan Jade Falcon
- Clan Nova Cat
- Clan Snow Raven
- Clan Wolf
- Mercenaries
- Wolf's Dragoons
- Scorpion Empire
MDD-D
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General Data | |
'Mech Type | OmniMech |
Class | HEAVY |
Weight | 60T |
Stock Role | Flanking Support |
Stock Specifications | |
Hardpoints | Omni: 10 |
Speed | 6/9/0 |
Firepower | Max Damage: 358 Max Stability: 48 Max Heat: 0 |
Durability | Armor: 815 Structure: 496 |
Heat Efficiency | Sinking: 78 Alpha: 152 |
Melee | Kick: 60 Punch: 30 |
Stock Equipment | |
Engine | XL Engine (C) (Fixed) |
Core | 300 (Fixed) |
Heat Sinks | Engine Sink Kit (CDHS) (Fixed) |
E-Cooling | +2 (Fixed) |
Gyro | OmniMech Gyro (Fixed) |
Structure | Standard Structure (Fixed) |
Armor | Ferro-Fibrous Armor (C) (Fixed) |
Center Torso | M Pulse (C) M Pulse (C) |
Left Torso | ATM 12 (C) Ammo ATM Ammo ATM ER Ammo ATM HE |
Right Torso | ATM 12 (C) Ammo ATM Ammo ATM ER Ammo ATM HE |
Left Arm | ER M Laser (C) ER S Laser (C) |
Right Arm | ER M Laser (C) ER S Laser (C) Heat Sink Double (C) |
Description
The Mad Dog is a heavy Clan OmniMech used for long-range indirect fire support. With its ample firepower and decent speed of 86.4 km/h, it makes a highly mobile firing platform, and as such has spread to near ubiquity among the forces deployed by the Clans. This variant uses a pair of ATM 12s that are powerful at all ranges. It also uses paired ER Medium Lasers, Medium Pulse Lasers, and ER Small Lasers. An extra heat sink helps to keep heat levels under some control.
Bonuses
Mech Quirk: Clan Mech
+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy
Pilot Affinity: Keen Eyed
15% boost to sensor and sight range
Factions
- Clan Diamond Shark
- Clan Fire Mandrill
- Clan Fire Mandrill
- Kindraa Faraday-Tanaga
- Kindraa Sainze
- Kindraa Mick-Kreese
- Clan Ghost Bear
- Clan Goliath Scorpion
- Clan Jade Falcon
- Clan Nova Cat
- Clan Snow Raven
- Clan Wolf
- Mercenaries
- Wolf's Dragoons
- Scorpion Empire
MDD-H
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General Data | |
'Mech Type | OmniMech |
Class | HEAVY |
Weight | 60T |
Stock Role | Flanking Support |
Stock Specifications | |
Hardpoints | Omni: 8 |
Speed | 6/9/0 |
Firepower | Max Damage: 350 Max Stability: 30 Max Heat: 0 |
Durability | Armor: 815 Structure: 496 |
Heat Efficiency | Sinking: 120 Alpha: 157 |
Melee | Kick: 60 Punch: 30 |
Stock Equipment | |
Engine | XL Engine (C) (Fixed) |
Core | 300 (Fixed) |
Heat Sinks | Engine Sink Kit (CDHS) (Fixed) |
E-Cooling | +2 (Fixed) |
Gyro | OmniMech Gyro (Fixed) |
Structure | Standard Structure (Fixed) |
Armor | Ferro-Fibrous Armor (C) (Fixed) |
Left Torso | Artemis IV FCS Heat Sink Double (C) Ammo LRM ARTIV Ammo LRM ARTIV LRM15 (C) |
Right Torso | Artemis IV FCS Heat Sink Double (C) Ammo LRM ARTIV Ammo LRM ARTIV LRM15 (C) |
Left Arm | Heat Sink Double (C) Heavy M Laser (C) Heavy M Laser (C) Heavy M Laser (C) |
Right Arm | Heat Sink Double (C) Heat Sink Double (C) Heat Sink Double (C) Heavy L Laser (C) |
Left Leg | Heat Sink Double (C) |
Right Leg | Heat Sink Double (C) |
Description
The Mad Dog is a heavy Clan OmniMech used for long-range indirect fire support. With its ample firepower and decent speed of 86.4 km/h, it makes a highly mobile firing platform, and as such has spread to near ubiquity among the forces deployed by the Clans. Built with new Heavy Laser technology, the Mad Dog H downgrades the LRM-20 launchers to LRM-15s, so it can mount it's arsenal of a Heavy Large Laser and three Heavy Medium Lasers, making it much more capable at close range.
Bonuses
Mech Quirk: Clan Mech
+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy
Pilot Affinity: Keen Eyed
15% boost to sensor and sight range
Factions
- Clan Diamond Shark
- Clan Fire Mandrill
- Clan Fire Mandrill
- Kindraa Faraday-Tanaga
- Kindraa Sainze
- Kindraa Mick-Kreese
- Clan Ghost Bear
- Clan Goliath Scorpion
- Clan Jade Falcon
- Clan Nova Cat
- Clan Snow Raven
- Clan Wolf
- Mercenaries
- Wolf's Dragoons
- Scorpion Empire